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Swarm of Rats

Swarm · minor threat

Swarm of Rats bestiary portrait
Swarm of Rats top-down encounter tokenSwarm of Rats top-down flat-top hex token

Swarm · 1 hex · SM +0 Swarm of Rats [Monsters on Automatic, SRD coverage: swarms; answers Swarm of Rats (SRD 5.1)]

The classic cellar encounter, and still a real one. A rat swarm goes over a person rather than around them, it does not break when hurt, and what actually costs a party is not the bites but what is in them a week later.

Attributes

ST9
DX12
IQ3
HT11
HP9
Will8
Per10
FP11
Basic Speed5.75
Basic Move5
Dodge8
DR0

Melee attacks

UsageLevelDamageReach
Swarming BitesSwarming Bites: 1d-2 cutting, Reach C. No attack roll and no defence. Every bite is filthy: roll HT afterwards or take a fever that arrives days later, when the party is somewhere less convenient.no roll1d-2 cuttingC

Traits (11)

  • Bestial
  • Cannot Speak
  • Discriminatory Smell
  • Extra Legs (Four Legs)
  • Fur
  • Horizontal
  • Injury Tolerance (Diffuse)
  • Night Vision 4
  • No Fine Manipulators
  • Restricted Diet (Carnivore)
  • Sharp Teeth

Notes

  • GCS ancestry draft: gcs/swarm-of-rats.gct
  • Independent build total: -1 points of racial traits plus 0 points of racial skills.
  • Answers the SRD heading(s): Swarm of Rats (SRD 5.1). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text.
  • Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree.
  • Body mass used to scale this build: 30 kg. ST, Size Modifier and DR are checked against it; see the gurps-animal-sanity-check skill for the bands.
  • Movement: ground Move 5 (primary). The published Move is the primary medium's cruising Move; sprint figures are stated here and not folded into it.
  • Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one.
  • One hex of swarm.
  • Disease is priced as a disabling ability so the rating can see it. The bites alone would rate near nothing, which is not how a rat swarm plays out.

Encounter rating

CER18
Offense20
Protection-2
Threat tierminor
Appearing1
Wandering6

Tags

  • monsters-on-automatic
  • ai-generated
  • doa-authored
  • srd-5-1
  • swarm
  • animal
  • mammal
  • urban
  • underground
  • diseased
  • wandering-encounter

GCS v5 downloads

Where this one came from
Source record
Swarm of Rats [Monsters on Automatic, SRD coverage: swarms]
Source system
doa_fixture / doa_authored
Released under
cc_by_4_0
Conversion
0.1.0-srd-independent-build
Review status
approved
Credit
Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
  • Answers the SRD heading(s): Swarm of Rats (SRD 5.1).
  • Racial template: -1 points across 17 traits, plus 0 racial skill(s) worth 0 points.
  • Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
  • sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
  • Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.

Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.