Fey · 1 hex · SM -4 Sprite [Monsters on Automatic, SRD coverage: humanoid folk and their sub-races; answers Sprite (SRD 5.1); Sprite (SRD 3.5)]
A hand-span of winged fey with a bow and no fear whatsoever. A sprite can simply stop being visible, hovers where nothing can reach it, and knows the wood better than anything walking through it. Its arrows do no damage worth the name and put people to sleep where they stand, which is a far worse outcome than being shot.
Attributes
Melee attacks
| Usage | Level | Damage | Reach |
|---|---|---|---|
| Sprite BowSprite Bow (16): 1d-4 impaling, Reach Ranged, 40. The arrow is the size of a pin and the wound is nothing. What is on the point puts a grown soldier to sleep for an hour. | 16 | 1d-4 impaling | Ranged, 40 |
| Needle SwordNeedle Sword (15): 1d-6 impaling, Reach C. Genuinely a threat only to something the sprite's own size, and drawn with complete confidence regardless. | 15 | 1d-6 impaling | C |
Traits (6)
- Acute Vision 3
- Appearance (Attractive)
- Flight (Winged)
- Invisibility (Switchable)
- Night Vision 5
- Silence 2
Skills (4)
- 16Bow
- 15Knife
- 18Stealth
- 10Naturalist
Notes
- GCS ancestry draft: gcs/sprite.gct
- Independent build total: 84 points of racial traits plus 30 points of racial skills.
- Answers the SRD heading(s): Sprite (SRD 5.1); Sprite (SRD 3.5). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text.
- Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree.
- Body mass used to scale this build: 1 kg. ST, Size Modifier and DR are checked against it; see the gurps-animal-sanity-check skill for the bands.
- Movement: ground Move 2; air Move 11 (primary). The published Move is the primary medium's cruising Move; sprint figures are stated here and not folded into it.
- Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one.
- About 0.45 m tall, which is the SM -4 row.
- ST 2: it lifts its own bow and very little else. A sprite that could hurt anybody with muscle would be a different creature.
- The bow states literal dice and carries the whole encounter on the affliction lever rather than the damage lever. That is the honest shape: nobody has ever been killed by the arrow.
- Ground Move is bought down to 2. A sprite on its feet is a hand-span thing walking, and the air Move flight grants is the figure that matters; the published Move is the air one because the movement block says so.
- Invisibility is bought Switchable, because a sprite that could not be seen by other sprites is not what the heading describes.
Encounter rating
Tags
- monsters-on-automatic
- ai-generated
- doa-authored
- srd-5-1
- srd-3-5
- fey
- sprite
- forest
- flier
- scout
GCS v5 downloads
Where this one came from
- Source record
- Sprite [Monsters on Automatic, SRD coverage: humanoid folk and their sub-races]
- Source system
- doa_fixture / doa_authored
- Released under
- cc_by_4_0
- Conversion
- 0.1.0-srd-independent-build
- Review status
- approved
- Credit
- Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
- Description
- Written by Dungeons on Automatic, released under cc_by_4_0
- Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
- Answers the SRD heading(s): Sprite (SRD 5.1); Sprite (SRD 3.5).
- Racial template: 84 points across 11 traits, plus 4 racial skill(s) worth 30 points.
- Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
- sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
- Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.