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Spirit Naga

Aberration · standard threat

Spirit Naga bestiary portrait
Spirit Naga top-down encounter tokenSpirit Naga top-down flat-top hex token

Aberration · 4 hexes · SM +2 Spirit Naga [Monster Manual, page 192]

Attributes

ST17
DX11
IQ12
HT13
HP17
Will12
Per12
FP13
Basic Speed6
Basic Move7
Dodge9
DR2

Melee attacks

UsageLevelDamageReach
FangsFangs (11): thrust 1d-1 impaling (KYOS: 1d impaling) + 1d follow-up toxic damage (resisted by HT-1), Reach C.11thrust 1d-1 impaling (KYOS: 1d impaling) + 1d follow-up toxic damage (resisted by HT-1)C
Charming GazeCharming Gaze (12): By locking eyes with a victim, the spirit naga can attempt to control its mind as per Mind Control (p. B68).12By locking eyes with a victim, the spirit naga can attempt to control its mind as per Mind Control (p. B68)
Acid BloodA spirit naga seeps acid if he suffers any cutting, impaling, or piercing injury. It bleeds on the weapon that wounded it – or its foe, if attacked with Claws, Teeth, etc. Until it stops bleeding (see Bleeding, p. B420), the acidic blood drips on everything nearby. This works like any other Aura, and the naga can deliberately attack others by flicking its blood around. Blood deals 1d-1 corrosion damage.no roll1d-1 corrosionC

Traits (15)

  • Amphibious
  • Appearance (Hideous)
  • Bad Smell
  • Constriction Attack
  • Double-Jointed
  • Immunity to Mind Control
  • Infravision
  • Mind Reading (Magical)
  • No Legs (Slithers)
  • No Manipulators
  • Odious Racial Habit (Eats sapient beings)
  • Reduced Consumption 3 (Cast-Iron Stomach)
  • Restricted Diet (Carnivore)
  • Scales
  • Social Stigma (Monster)

Skills (5)

  • 14Acting
  • 14Fast-Talk
  • 14Observation
  • 14Occultism
  • 12Thaumatology

Notes

  • GCS ancestry draft: gcs/spirit-naga.gct
  • Source template total: 102 points.
  • Library-rebuilt template total: 102 points.
  • CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path.
  • Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval.
  • Size 4 hexes; Weight 350 lbs.
  • Poison (follow-up on Bite): Toxic Attack 1d (Follow-Up, Bite, +0%; Resistible, HT-1, -25%) Resolve as stated by the construction; the source gives no separate resolution text.

Encounter rating

CER26
Offense10
Protection16
Threat tierstandard
Appearing1
Wandering3

Tags

  • srd-3-5
  • srd-5-1
  • aberration

GCS v5 downloads

Where this one came from
Source record
Spirit Naga [Monster Manual, page 192]
Source system
gurps_4e_fan_conversion / author_permission
Released under
cc_by_4_0
Conversion
0.2.0-reviewed
Review status
approved
Credit
Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission.
  • GCS ancestry draft: gcs/spirit-naga.gct
  • Source template total: 102 points.
  • Library-rebuilt template total: 102 points.
  • CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path.
  • Issue #5: 3 special ability construction(s) restored (Acid Blood, Poison). No disabling construction on this record carries a cost the affliction term can score.
  • CER recomputed from the reviewed Typical Stats through the canonical Dungeons on Automatic CER path: OR 10, PR 16, CER 26, threat tier standard.
  • Conversion baseline reported OR 11, PR 16, CER 27 (tier standard). The reviewed values come from the consumer CER implementation, which rounds damage once after the damage-type multiplier and credits ranged accuracy; the conversion baseline ceilinged the damage base first and ignored range.
  • Encounter metadata derived (solitary): average number appearing 1, wandering weight 3. Encounter metadata derived for 0.2.0 from the reviewed threat tier and creature class (appearing: minor 4 / standard 2 / major 1 / severe 1, forced to 1 for solitary classes — including swarms, which are a single multi-body creature — and raised to 6 for gregarious minor creatures; wandering weight: minor 4 / standard 3 / major 2 / severe 1). The fan-conversion source states no appearing-in-numbers or wandering values, so these are derived, not source mechanics.
  • Lair, treasure, and grappling remain unpopulated in 0.2.0 by package policy: the authorized fan-conversion source states no lair, treasure, or grappling values, and review declines to invent them. See review/policy/0.2.0-empty-field-policy.md.
  • Review approved by automated-mechanical-review on 2026-07-26 (batch ee-2026-07-26-b4-special-mechanics); GCS fidelity check passed, DOA playability check passed.
  • Special-mechanics record. Mechanics the CER path cannot price are named per record in review/reports/cer-audit.md rather than folded into the number, and encounter counts are capped where a save-or-disable attack is present.

Enraged Eggplant GURPS monster conversions; used, adapted, and republished with unrestricted permission from the author. Portrait and tokens are AI-generated original art. Sources and credits.