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Giant Vulture

Animal · minor threat

Giant Vulture bestiary portrait
Giant Vulture top-down encounter tokenGiant Vulture top-down flat-top hex token

Animal · 1 hex · SM +0 Giant Vulture [Monsters on Automatic, SRD coverage: mundane birds, fish and aquatic animals; answers Giant Vulture (SRD 5.1)]

A carrion bird with a three-metre span and enough intelligence to work out that a struggling party will be dead soon. They circle for a day, drop to the ground as a group, and start on whoever stopped moving first — and they are not always careful about confirming it.

Attributes

ST7
DX11
IQ5
HT12
HP7
Will10
Per13
FP12
Basic Speed5.75
Basic Move11
Dodge8
DR0

Melee attacks

UsageLevelDamageReach
BeakBeak (12): 1d-4 piercing, Reach C. A hooked beak built for opening a carcass.121d-4 piercingC
TalonsTalons (12): 1d-2 cutting, Reach C. Cannot parry.121d-2 cuttingC

Traits (13)

  • Acute Vision 3
  • Bad Smell
  • Bestial
  • Cannot Speak
  • Discriminatory Smell
  • Enhanced Move 0.5 (Air)
  • Flight (Winged)
  • Gregarious
  • No Fine Manipulators
  • Restricted Diet (Carrion)
  • Sharp Beak
  • Talons
  • Telescopic Vision 1

Skills (2)

  • 12Brawling
  • 14Tracking

Notes

  • GCS ancestry draft: gcs/giant-vulture.gct
  • Independent build total: -46 points of racial traits plus 6 points of racial skills.
  • Answers the SRD heading(s): Giant Vulture (SRD 5.1). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text.
  • Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree.
  • Body mass used to scale this build: 40 kg. ST, Size Modifier and DR are checked against it; see the gurps-animal-sanity-check skill for the bands.
  • Movement: ground Move 2; air Move 11, 16 at a sprint (primary). The published Move is the primary medium's cruising Move; sprint figures are stated here and not folded into it.
  • Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one.
  • Body about 1.5 m, which is the SM 0 row; the three-metre span is wingspan and the wings fold. An earlier draft sized it from the span.
  • IQ 5 is deliberate. The SRD presents these as calculating rather than merely hungry, and Will and Per follow from it.
  • Added after a post-hoc comparison against independent GURPS fan conversions of this creature: the Tracking skill, which a creature with Discriminatory Smell should always have. The comparison surfaced the gap; the build is still ours.

Encounter rating

CER10
Offense11
Protection-1
Threat tierminor
Appearing4
Wandering4

Tags

  • monsters-on-automatic
  • ai-generated
  • doa-authored
  • srd-5-1
  • animal
  • bird
  • flier
  • scavenger
  • desert
  • wandering-encounter

GCS v5 downloads

Where this one came from
Source record
Giant Vulture [Monsters on Automatic, SRD coverage: mundane birds, fish and aquatic animals]
Source system
doa_fixture / doa_authored
Released under
cc_by_4_0
Conversion
0.1.0-srd-independent-build
Review status
approved
Credit
Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
  • Answers the SRD heading(s): Giant Vulture (SRD 5.1).
  • Racial template: -46 points across 20 traits, plus 2 racial skill(s) worth 6 points.
  • Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
  • sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
  • Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.

Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.