Animal · 1 hex · SM +0 Giant Toad [Monsters on Automatic, SRD coverage: mundane birds, fish and aquatic animals; answers Giant Toad (SRD 5.1)]
A toad the size of a hound, sitting so still in the reeds that it reads as a stone until the tongue comes out. It eats anything it can get into its mouth, which at this size includes a halfling, and its skin sweats a poison that punishes anyone who grabs it.
Attributes
Melee attacks
| Usage | Level | Damage | Reach |
|---|---|---|---|
| BiteBite (14): 1d-2 crushing, Reach C. The toad swallows what it can and works on the rest. | 14 | 1d-2 crushing | C |
| TongueTongue (14): 1d-3 crushing, Reach C,1. Lashes out a hex, sticks, and drags a lighter target into reach of the mouth. | 14 | 1d-3 crushing | C,1 |
| Toxic SkinToxic Skin: Reach C. Anything that bites or grapples the toad bare-handed rolls HT or is nauseated and blurred of vision for minutes. No attack roll; contact alone does it. | — | — | C |
Traits (12)
- Amphibious
- Bestial
- Cannot Speak
- Cold-Blooded
- Extra Legs (Four Legs)
- Horizontal
- Night Vision 5
- No Fine Manipulators
- Peripheral Vision
- Restricted Diet (Carnivore)
- Striker (Tongue; Crushing; Long +1) (Long +1)
- Super Jump 1
Skills (3)
- 14Brawling
- 14Jumping
- 13Stealth
Notes
- GCS ancestry draft: gcs/giant-toad.gct
- Independent build total: -44 points of racial traits plus 12 points of racial skills.
- Answers the SRD heading(s): Giant Toad (SRD 5.1). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text.
- Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree.
- Body mass used to scale this build: 100 kg. ST, Size Modifier and DR are checked against it; see the gurps-animal-sanity-check skill for the bands.
- Movement: ground Move 6 (primary); water Move 6. The published Move is the primary medium's cruising Move; sprint figures are stated here and not folded into it.
- Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one.
- About 1.5 m gathered, which is the SM 0 row. An earlier draft had it a step larger, sized from mass rather than from the published length table.
- ST from Basic Lift: it swallows something the weight of a halfling.
- DR 0 is deliberate. An amphibian's skin is thin, wet and permeable — which is also what makes the toxin work. The toughness is in HT and HP, not hide.
- Added after a post-hoc comparison against independent GURPS fan conversions of this creature: Peripheral Vision. The comparison surfaced the gap; the build is still ours.
Encounter rating
Tags
- monsters-on-automatic
- ai-generated
- doa-authored
- srd-5-1
- animal
- amphibian
- aquatic
- swamp
- ambusher
- wandering-encounter
- poisonous
GCS v5 downloads
Where this one came from
- Source record
- Giant Toad [Monsters on Automatic, SRD coverage: mundane birds, fish and aquatic animals]
- Source system
- doa_fixture / doa_authored
- Released under
- cc_by_4_0
- Conversion
- 0.1.0-srd-independent-build
- Review status
- approved
- Credit
- Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
- Description
- Written by Dungeons on Automatic, released under cc_by_4_0
- Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
- Answers the SRD heading(s): Giant Toad (SRD 5.1).
- Racial template: -44 points across 18 traits, plus 3 racial skill(s) worth 12 points.
- Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
- sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
- Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.

