Animal · 1 hex · SM +0 Giant Crab [Monsters on Automatic, SRD coverage: mundane birds, fish and aquatic animals; answers Giant Crab (SRD 5.1)]
A crab the size of a war shield, sidling out of the surf on legs that clatter on stone. The shell shrugs off a sword cut and the claws close hard enough to take a hand off at the wrist. It is slow, stupid and almost impossible to hurt from the front.
Attributes
Melee attacks
| Usage | Level | Damage | Reach |
|---|---|---|---|
| PincerPincer (12): 1d cutting, Reach C. Takes hold and does not open again while the crab lives. Cannot parry. | 12 | 1d cutting | C |
Traits (10)
- Amphibious
- Bestial
- Cannot Speak
- Cold-Blooded
- Damage Resistance 5
- Extra Legs (Eight Legs)
- Horizontal
- No Fine Manipulators
- Pressure Support 1
- Sharp Claws (Pincers)
Skills (2)
- 12Brawling
- 12Stealth
Notes
- GCS ancestry draft: gcs/giant-crab.gct
- Independent build total: -33 points of racial traits plus 6 points of racial skills.
- Answers the SRD heading(s): Giant Crab (SRD 5.1). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text.
- Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree.
- Body mass used to scale this build: 120 kg. ST, Size Modifier and DR are checked against it; see the gurps-animal-sanity-check skill for the bands.
- Movement: ground Move 5 (primary); water Move 5. The published Move is the primary medium's cruising Move; sprint figures are stated here and not folded into it.
- Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one.
- About two metres across the leg span, which is the SM 0 row.
- ST raised from an earlier draft: Basic Lift has to cover dragging a body back to the water, which is the thing the creature is for.
- DR is full armour: a carapace is shell, not hide.
Encounter rating
Tags
- monsters-on-automatic
- ai-generated
- doa-authored
- srd-5-1
- animal
- crustacean
- aquatic
- coastal
- underground
- wandering-encounter
GCS v5 downloads
Where this one came from
- Source record
- Giant Crab [Monsters on Automatic, SRD coverage: mundane birds, fish and aquatic animals]
- Source system
- doa_fixture / doa_authored
- Released under
- cc_by_4_0
- Conversion
- 0.1.0-srd-independent-build
- Review status
- approved
- Credit
- Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
- Description
- Written by Dungeons on Automatic, released under cc_by_4_0
- Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
- Answers the SRD heading(s): Giant Crab (SRD 5.1).
- Racial template: -33 points across 16 traits, plus 2 racial skill(s) worth 6 points.
- Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
- sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
- Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.

