On Automatic
← All monsters

Forest Gnome

Humanoid (Gnome) · minor threat

Forest Gnome bestiary portrait
Forest Gnome top-down encounter tokenForest Gnome top-down flat-top hex token

Humanoid (Gnome) · 1 hex · SM -2 Forest Gnome (Monsters on Automatic; answers SRD 3.5)

The smallest gnomes and the least interested in being found. A forest gnome can stand three paces from a hunting party and pass for undergrowth as long as it cares to, and it is on speaking terms with the animals that then decline to point anyone in the right direction. They are friendly enough once met. That is a decision they make, not one made for them.

Attributes

ST8
DX11
IQ10
HT10
HP8
Will11
Per11
FP10
Basic Speed5.25
Basic Move4
Dodge8
DR0

Melee attacks

UsageLevelDamageReach
SlingSling (11): 1d-3 crushing, Reach Ranged, 60. Loosed from cover, at range, by somebody who has already worked out where to be next.111d-3 crushingRanged, 60
Small KnifeSmall Knife (12): 1d-4 impaling, Reach C,1. A last resort, and the forest gnome knows it.121d-4 impalingC,1

Traits (5)

  • Acute Hearing 2
  • Chummy
  • Extended Lifespan 2
  • Night Vision 5
  • Silence 3

Skills (5)

  • 15Stealth
  • 12Camouflage
  • 10Naturalist
  • 12Knife
  • 11Sling

Notes

  • Racial cost: 28 points of traits plus 30 points of skills.
  • Body weight: 55 lb.
  • Movement: ground Move 4 (primary).

Encounter rating

CER1
Offense2
Protection-1
Threat tierminor
Appearing5
Wandering3

Tags

  • monsters-on-automatic
  • ai-generated
  • doa-authored
  • srd-3-5
  • humanoid
  • gnome
  • forest
  • talker
  • stealthy

GCS v5 downloads

Where this one came from
Source record
Forest Gnome [Monsters on Automatic, SRD coverage: humanoid folk and their sub-races]
Source system
doa_fixture / doa_authored
Released under
cc_by_4_0
Conversion
0.1.0-srd-independent-build
Review status
approved
Credit
Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
  • Answers the SRD heading(s): Forest Gnome (SRD 3.5).
  • Racial template: 28 points across 10 traits, plus 5 racial skill(s) worth 30 points.
  • Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
  • sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
  • Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
  • Typical Stats, damage and ratings are derived from the racial template rather than authored beside it, so the sheet and the stat block cannot disagree.
  • GCS ancestry draft: gcs/forest-gnome.gct
  • The published Move is the primary medium's cruising Move; sprint figures are stated in the movement note and not folded into it.
  • Treasure and grappling are not authored for this record and ship as explicit nulls, which reads as known absent rather than forgotten; `lair` carries a short habitat note instead, because where a creature dens is an encounter fact rather than a loot one.
  • Body mass is the figure the build was scaled from and the one fact that makes it checkable; see the gurps-animal-sanity-check skill for the bands.
  • About 3 feet standing, which is the SM -2 row.
  • ST 8: less than a halfling of the same height carries, which is the frame rather than the will.
  • Silence 3 is the defining trait and is priced as the published advantage, on top of a very high Stealth. The advantage is what a hunting dog fails to hear; the skill is what a tracker fails to see.
  • The illusions a forest gnome can call are not built as attacks. Nothing about them injures anybody, and a rating path that scored them would be scoring the wrong thing.

Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.