Construct · 1 hex · SM -1 Flying Sword (Monsters on Automatic; answers SRD 5.1)
A sword hanging point-down at chest height, turning slowly to face whoever came in. It fences well, and there is no body behind it to threaten and no face to read. Breaking the blade is the only reliable way to stop it.
Attributes
Melee attacks
| Usage | Level | Damage | Reach |
|---|---|---|---|
| BladeBlade (16): 1d+2 cutting, Reach C,1. A longsword swung by nothing. The damage is the blade's, not any muscle behind it. | 16 | 1d+2 cutting | C,1 |
Traits (14)
- Blindness
- Cannot Speak
- Damage Resistance 4
- Doesn't Breathe
- Doesn't Eat or Drink
- Doesn't Sleep
- Flight
- Immunity to Metabolic Hazards
- Injury Tolerance (Homogenous)
- Injury Tolerance (No Blood)
- Injury Tolerance (No Brain)
- Injury Tolerance (No Vitals)
- Unfazeable
- Vibration Sense (Air)
Skills (1)
- 16Brawling
Notes
- Racial cost: 130 points of traits plus 4 points of skills.
- Body weight: 3.5 lb.
- Movement: ground Move 6; air Move 12 (primary).
Encounter rating
Tags
- monsters-on-automatic
- ai-generated
- doa-authored
- srd-5-1
- construct
- animated-object
- dungeon
- guardian
- eyeless
- flier
GCS v5 downloads
Where this one came from
- Source record
- Flying Sword [Monsters on Automatic, SRD coverage: constructs, animated objects and awakened plants]
- Source system
- doa_fixture / doa_authored
- Released under
- cc_by_4_0
- Conversion
- 0.1.0-srd-independent-build
- Review status
- approved
- Credit
- Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
- Description
- Written by Dungeons on Automatic, released under cc_by_4_0
- Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
- Answers the SRD heading(s): Flying Sword (SRD 5.1).
- Racial template: 130 points across 22 traits, plus 1 racial skill(s) worth 4 points.
- Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
- sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
- Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
- Typical Stats, damage and ratings are derived from the racial template rather than authored beside it, so the sheet and the stat block cannot disagree.
- GCS ancestry draft: gcs/flying-sword.gct
- The published Move is the primary medium's cruising Move; sprint figures are stated in the movement note and not folded into it.
- Treasure and grappling are not authored for this record and ship as explicit nulls, which reads as known absent rather than forgotten; `lair` carries a short habitat note instead, because where a creature dens is an encounter fact rather than a loot one.
- Body mass is the figure the build was scaled from and the one fact that makes it checkable; see the gurps-animal-sanity-check skill for the bands.
- A longsword is about 3 ft 6 in, which is the SM -1 row.
- Damage is stated as literal dice rather than derived from ST: the injury comes from the edge and the enchantment, not from a Strength that does not exist. The builder takes literal dice only where a spec states them.
- Flight is bought at full price with no Winged limitation — the thing simply hangs in the air, and nothing about it can be grounded by clipping a wing.
Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.

