Animal · 2 hexes · SM +1 Cheetah (Monsters on Automatic; answers SRD 3.5)
The fastest thing on four legs, and the least able to keep it up. A cheetah stalks to within a hundred yards, then spends everything it has in a few seconds, knocking its quarry off its feet at the end of the run. Caught at that moment it is exhausted and light-boned, and it will give up the kill rather than fight for it.
Attributes
Melee attacks
| Usage | Level | Damage | Reach |
|---|---|---|---|
| BiteBite (16): 1d-2 cutting, Reach C. Aimed at the throat once the quarry is down. | 16 | 1d-2 cutting | C |
| ClawsClaws (16): 1d-2 cutting, Reach C. Used to trip a running target rather than to wound. Cannot parry. | 16 | 1d-2 cutting | C |
Traits (15)
- Acute Hearing 2
- Acute Vision 3
- Bestial
- Cannot Speak
- Combat Reflexes
- Discriminatory Smell
- Enhanced Move 2 (Ground)
- Extra Legs (Four Legs)
- Fur
- Horizontal
- Night Vision 3
- No Fine Manipulators
- Restricted Diet (Carnivore)
- Sharp Claws
- Sharp Teeth
Skills (3)
- 16Brawling
- 13Running
- 16Stealth
Notes
- Racial cost: 18 points of traits plus 16 points of skills.
- Movement: ground Move 6, 24 at a sprint (primary).
Encounter rating
Tags
- monsters-on-automatic
- ai-generated
- doa-authored
- srd-3-5
- animal
- mammal
- plains
- predator
GCS v5 downloads
Where this one came from
- Source record
- Cheetah [Monsters on Automatic, SRD coverage: mundane land animals]
- Source system
- doa_fixture / doa_authored
- Released under
- cc_by_4_0
- Conversion
- 0.1.0-srd-independent-build
- Review status
- approved
- Credit
- Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
- Description
- Written by Dungeons on Automatic, released under cc_by_4_0
- Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
- Answers the SRD heading(s): Cheetah (SRD 3.5).
- Racial template: 18 points across 21 traits, plus 3 racial skill(s) worth 16 points.
- Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
- sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
- Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
- Typical Stats, damage and ratings are derived from the racial template rather than authored beside it, so the sheet and the stat block cannot disagree.
- GCS ancestry draft: gcs/cheetah.gct
- The published Move folds this creature's Enhanced Move into a single figure.
- Treasure and grappling are not authored for this record and ship as explicit nulls, which reads as known absent rather than forgotten; `lair` carries a short habitat note instead, because where a creature dens is an encounter fact rather than a loot one.
- Enhanced Move models the sprint. A cheetah that has run flat out is winded and disengages rather than fighting.
- Rating caveat for review: the CER path credits Move linearly, so the sprint alone contributes 18 of this record's offense rating and lands it beside a lion. At the table a cheetah is much the lesser fight. Either the encounter weight or the sprint's accessibility should carry the correction; this build does not pre-empt that decision.
Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.

