← All monsters

Cheetah

Animal · standard threat

Cheetah bestiary portrait
Cheetah top-down encounter tokenCheetah top-down flat-top hex token

Animal · 2 hexes · SM +1 Cheetah [Monsters on Automatic, SRD coverage: mundane land animals; answers Cheetah (SRD 3.5)]

The fastest thing on four legs and the least able to keep it up. A cheetah stalks to within a hundred yards, then spends everything it has in a run of a few seconds, knocking its quarry off its feet at the end of it. Caught at that moment it is exhausted and light-boned, and it knows it.

Attributes

ST12
DX14
IQ4
HT12
HP12
Will7
Per9
FP12
Basic Speed6.5
Basic Move24
Dodge9
DR0

Melee attacks

UsageLevelDamageReach
BiteBite (16): 1d-2 cutting, Reach C. Aimed at the throat once the quarry is down.161d-2 cuttingC
ClawsClaws (16): 1d-2 cutting, Reach C. Used to trip a running target rather than to wound. Cannot parry.161d-2 cuttingC

Traits (15)

  • Acute Hearing 2
  • Acute Vision 3
  • Bestial
  • Cannot Speak
  • Combat Reflexes
  • Discriminatory Smell
  • Enhanced Move 2 (Ground)
  • Extra Legs (Four Legs)
  • Fur
  • Horizontal
  • Night Vision 3
  • No Fine Manipulators
  • Restricted Diet (Carnivore)
  • Sharp Claws
  • Sharp Teeth

Skills (3)

  • 16Brawling
  • 13Running
  • 16Stealth

Notes

  • GCS ancestry draft: gcs/cheetah.gct
  • Independent build total: 18 points of racial traits plus 16 points of racial skills.
  • Answers the SRD heading(s): Cheetah (SRD 3.5). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text.
  • Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree.
  • Movement: ground Move 6, 24 at a sprint (primary). The published Move folds this creature's Enhanced Move into a single figure.
  • Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one.
  • Enhanced Move models the sprint. A cheetah that has run flat out is winded and disengages rather than fighting.
  • Rating caveat for review: the CER path credits Move linearly, so the sprint alone contributes 18 of this record's offense rating and lands it beside a lion. At the table a cheetah is much the lesser fight. Either the encounter weight or the sprint's accessibility should carry the correction; this build does not pre-empt that decision.

Encounter rating

CER32
Offense28
Protection4
Threat tierstandard
Appearing1
Wandering3

Tags

  • monsters-on-automatic
  • ai-generated
  • doa-authored
  • srd-3-5
  • animal
  • mammal
  • predator
  • plains
  • wandering-encounter

GCS v5 downloads

Where this one came from
Source record
Cheetah [Monsters on Automatic, SRD coverage: mundane land animals]
Source system
doa_fixture / doa_authored
Released under
cc_by_4_0
Conversion
0.1.0-srd-independent-build
Review status
approved
Credit
Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
  • Answers the SRD heading(s): Cheetah (SRD 3.5).
  • Racial template: 18 points across 21 traits, plus 3 racial skill(s) worth 16 points.
  • Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
  • sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
  • Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.

Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.