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Wolf

Animal · minor threat

Wolf bestiary portrait
Wolf top-down encounter tokenWolf top-down flat-top hex token

Animal · 1 hex · SM +0 Wolf (Monsters on Automatic; answers SRD 3.5, SRD 5.1)

Alone, a wolf is a nervous dog with better teeth. In a pack it is a method: they test a party for a mile, find who tires, and then commit all at once from three sides. Winter packs are larger, hungrier and far less careful about what counts as prey.

Attributes

ST13
DX13
IQ4
HT12
HP13
Will8
Per10
FP12
Basic Speed6.25
Basic Move9
Dodge9
DR0

Melee attacks

UsageLevelDamageReach
BiteBite (14): 1d-1 cutting, Reach C. Wolves bite and pull backwards, working to drag a target off its feet.141d-1 cuttingC

Traits (14)

  • Acute Hearing 2
  • Bestial
  • Cannot Speak
  • Combat Reflexes
  • Discriminatory Smell
  • Enhanced Move 0.5 (Ground)
  • Extra Legs (Four Legs)
  • Fur
  • Gregarious
  • Horizontal
  • Night Vision 5
  • No Fine Manipulators
  • Restricted Diet (Carnivore)
  • Sharp Teeth

Skills (3)

  • 14Brawling
  • 14Stealth
  • 11Tracking

Notes

  • Racial cost: -25 points of traits plus 10 points of skills.
  • Movement: ground Move 6, 9 at a sprint (primary).

Encounter rating

CER19
Offense13
Protection6
Threat tierminor
Appearing6
Wandering8

Tags

  • monsters-on-automatic
  • ai-generated
  • doa-authored
  • srd-5-1
  • srd-3-5
  • animal
  • mammal
  • forest
  • predator
  • pack

GCS v5 downloads

Where this one came from
Source record
Wolf [Monsters on Automatic, SRD coverage: mundane land animals]
Source system
doa_fixture / doa_authored
Released under
cc_by_4_0
Conversion
0.1.0-srd-independent-build
Review status
approved
Credit
Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
  • Answers the SRD heading(s): Wolf (SRD 5.1); Wolf (SRD 3.5).
  • Racial template: -25 points across 20 traits, plus 3 racial skill(s) worth 10 points.
  • Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
  • sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
  • Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
  • Typical Stats, damage and ratings are derived from the racial template rather than authored beside it, so the sheet and the stat block cannot disagree.
  • GCS ancestry draft: gcs/wolf.gct
  • The published Move folds this creature's Enhanced Move into a single figure.
  • Treasure and grappling are not authored for this record and ship as explicit nulls, which reads as known absent rather than forgotten; `lair` carries a short habitat note instead, because where a creature dens is an encounter fact rather than a loot one.

Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.