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Water Mephit

Outsider (Mephit, Water) · minor threat

Water Mephit bestiary portrait
Water Mephit top-down encounter tokenWater Mephit top-down flat-top hex token

Outsider (Mephit, Water) · SM -1 Water Mephit (Enraged Eggplant; answers SRD 3.5)

A wiry blue-scaled humanoid about four feet tall, with webbed hands and feet, external gill frills and a pair of translucent fin-wings that shed water constantly. It is curious, mouthy and fond of a bad joke, and it spits a hard jet of water that knocks a person off their feet more often than it hurts them.

Attributes

ST7
DX10
IQ9
HT10
HP7
Will9
Per10
FP10
Basic Speed5
Basic Move4
Dodge8
DR5

Melee attacks

UsageLevelDamageReach
PunchPunch (12): thrust 1d-3 crushing, Reach C.12thrust 1d-3 crushingC
Breath WeaponBreath Weapon (12): A water mephit may spend 1 FP to spew forth a blast of water. This blast does 2d crushing damage, doubled, for the purposes of knockback only, and has a 1/2D range of 5 yards. It deals no injury, but deals knockback and blunt trauma. It can also snuff out flames. Against enemies with Injury Tolerance (Diffuse), such as gaseous beings and swarms, this becomes a much more potent attack, doing full crushing damage – including the doubling! Ignore the usual injury cap of 2 HP (Injury to Unliving, Homogenous, and Diffuse Targets, p. B380).12A water mephit may spend 1 FP to spew forth a blast of water. This blast does 2d crushing damage, doubled, for the purposes of knockback only, and has a 1/2D range of 5 yards. It deals no injury, but deals knockback and blunt trauma. It can also snuff out flames. Against enemies with Injury Tolerance (Diffuse), such as gaseous beings and swarms, this becomes a much more potent attack, doing full crushing damage – including the doubling! Ignore the usual injury cap of 2 HP (Injury to Unliving, Homogenous, and Diffuse Targets, p. B380)

Traits (19)

  • Amphibious
  • Curious (12)
  • Doesn’t Breathe (Gills)
  • Doesn’t Eat or Drink (Food Only)
  • Double-Jointed
  • Enhanced Move 1 (Water)
  • Flight (Cannot Hover; Winged)
  • Injury Tolerance (Homogenous, No Blood)
  • Odious Racial Habit (Vulgar and annoying behavior)
  • Playful
  • Pressure Support 3
  • Regeneration (Fast; Accessibility, Only when submerged in water)
  • Scales
  • Skinny
  • Speak Underwater
  • Unaging
  • Universal Digestion (Liquids Only)
  • Vulnerability (Cold, x2)
  • Vulnerablility (Dehydration, x2)

Skills (4)

  • 12Aerobatics
  • 12Aquabatics
  • 12Brawling
  • 12Innate Attack (Breath)

Notes

  • GCS ancestry draft: gcs/water-mephit.gct
  • Source template total: 105 points.
  • Library-rebuilt template total: 105 points.
  • CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path.
  • Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval.

Encounter rating

CER8
Offense7
Protection1
Threat tierminor
Appearing4
Wandering4

Tags

  • srd-3-5
  • outsider
  • mephit
  • water

GCS v5 downloads

Where this one came from
Source record
Water Mephit
Source system
gurps_4e_fan_conversion / author_permission
Released under
cc_by_4_0
Conversion
0.2.0-reviewed
Review status
approved
Credit
Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • GCS ancestry draft: gcs/water-mephit.gct
  • Source template total: 105 points.
  • Library-rebuilt template total: 105 points.
  • CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path.
  • CER recomputed from the reviewed Typical Stats through the canonical Dungeons on Automatic CER path: OR 7, PR 1, CER 8, threat tier minor.
  • Encounter metadata derived (default): average number appearing 4, wandering weight 4. Encounter metadata derived for 0.2.0 from the reviewed threat tier and creature class (appearing: minor 4 / standard 2 / major 1 / severe 1, forced to 1 for solitary classes — including swarms, which are a single multi-body creature — and raised to 6 for gregarious minor creatures; wandering weight: minor 4 / standard 3 / major 2 / severe 1). The fan-conversion source states no appearing-in-numbers or wandering values, so these are derived, not source mechanics.
  • Lair, treasure, and grappling remain unpopulated in 0.2.0 by package policy: the authorized fan-conversion source states no lair, treasure, or grappling values, and review declines to invent them. See review/policy/0.2.0-empty-field-policy.md.
  • Description text is original Dungeons on Automatic prose written from this record's own converted statistics and from the project's art direction for the creature. It is not derived from the authorized fan-conversion source, which states no creature descriptions, and not from any SRD. It carries its own authorship and CC BY 4.0 terms in the description field. See review/policy/description-policy.md.
  • Review approved by automated-mechanical-review on 2026-07-26 (batch ee-2026-07-26-b4-special-mechanics); GCS fidelity check passed, DOA playability check passed.
  • Special-mechanics record. Mechanics the CER path cannot price are named per record in review/reports/cer-audit.md rather than folded into the number, and encounter counts are capped where a save-or-disable attack is present.

Enraged Eggplant GURPS monster conversions; used, adapted, and republished with unrestricted permission from the author. Portrait and tokens are AI-generated original art. Sources and credits.