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Warhorse, Heavy

Animal · standard threat

Warhorse, Heavy bestiary portrait
Warhorse, Heavy top-down encounter tokenWarhorse, Heavy top-down flat-top hex token

Animal · 3 hexes · SM +2 Warhorse, Heavy [Monsters on Automatic, SRD coverage: mundane land animals; answers Warhorse (SRD 5.1); Warhorse, Heavy (SRD 3.5)]

A destrier: bred heavy, trained not to shy from fire, steel or screaming, and taught to fight from under a rider. It costs more than most people's houses and is worth it, because it will carry a charge home into a line that is trying very hard to stop it. It is also foul-tempered on the ground.

Attributes

ST26
DX11
IQ4
HT13
HP26
Will10
Per8
FP13
Basic Speed6
Basic Move12
Dodge9
DR0

Melee attacks

UsageLevelDamageReach
HoovesHooves (12): 2d+4 crushing, Reach C,1. Trained to strike forward on command rather than only to kick out behind.122d+4 crushingC,1
BiteBite (12): 2d crushing, Reach C.122d crushingC

Traits (15)

  • Acute Hearing 2
  • Bad Temper (12)
  • Bestial
  • Cannot Speak
  • Chummy
  • Combat Reflexes
  • Enhanced Move 1 (Ground)
  • Extra Legs (Four Legs)
  • Fearlessness 3
  • Fur
  • Hooves
  • Horizontal
  • No Fine Manipulators
  • Peripheral Vision
  • Restricted Diet (Herbivore)

Skills (2)

  • 12Brawling
  • 13Running

Notes

  • GCS ancestry draft: gcs/heavy-warhorse.gct
  • Independent build total: 15 points of racial traits plus 4 points of racial skills.
  • Answers the SRD heading(s): Warhorse (SRD 5.1); Warhorse, Heavy (SRD 3.5). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text.
  • Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree.
  • Movement: ground Move 6, 12 at a sprint (primary). The published Move folds this creature's Enhanced Move into a single figure.
  • Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one.
  • The light warhorse the 3.5 corpus prints separately is this record ridden lighter; use the same statistics and drop the barding.
  • Added after a post-hoc comparison against independent GURPS fan conversions of this creature: Peripheral Vision. The comparison surfaced the gap; the build is still ours.

Encounter rating

CER44
Offense22
Protection22
Threat tierstandard
Appearing2
Wandering2

Tags

  • monsters-on-automatic
  • ai-generated
  • doa-authored
  • srd-5-1
  • srd-3-5
  • animal
  • mammal
  • domestic
  • mount
  • war-beast
  • trained

GCS v5 downloads

Where this one came from
Source record
Warhorse, Heavy [Monsters on Automatic, SRD coverage: mundane land animals]
Source system
doa_fixture / doa_authored
Released under
cc_by_4_0
Conversion
0.1.0-srd-independent-build
Review status
approved
Credit
Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
  • Answers the SRD heading(s): Warhorse (SRD 5.1); Warhorse, Heavy (SRD 3.5).
  • Racial template: 15 points across 21 traits, plus 2 racial skill(s) worth 4 points.
  • Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
  • sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
  • Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.

Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.