Humanoid (Planetouched) · 1 hex · SM +0 Tiefling [Monsters on Automatic, SRD coverage: humanoid folk and their sub-races; answers Tiefling (SRD 3.5)]
Somebody with a fiend somewhere in the family, and everybody can tell. Tieflings run to horns, unsettling eyes and a tail they keep under a coat, and they spend their lives being blamed first. Most respond by becoming very good at leaving, at talking, and at taking what they were going to be accused of taking anyway. Fire, cold and lightning trouble them less than they should.
Attributes
Melee attacks
| Usage | Level | Damage | Reach |
|---|---|---|---|
| ShortswordShortsword (12): 1d cutting, Reach 1. Drawn in an alley, generally in the second half of a conversation that started politely. | 12 | 1d cutting | 1 |
| KnifeKnife (13): 1d-2 impaling, Reach C,1. The one that was already in the hand. | 13 | 1d-2 impaling | C,1 |
Traits (6)
- Appearance (Ugly)
- Damage Resistance 3 (Cold; Limited (one damage type))
- Damage Resistance 3 (Fire; Limited (one damage type))
- Damage Resistance 3 (Lightning; Limited (one damage type))
- Dark Vision
- Stubbornness
Skills (5)
- 12Shortsword
- 13Knife
- 13Stealth
- 12Fast-Talk
- 11Pickpocket
Notes
- GCS ancestry draft: gcs/tiefling.gct
- Independent build total: 84 points of racial traits plus 24 points of racial skills.
- Answers the SRD heading(s): Tiefling (SRD 3.5). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text.
- Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree.
- Body mass used to scale this build: 70 kg. ST, Size Modifier and DR are checked against it; see the gurps-animal-sanity-check skill for the bands.
- Movement: ground Move 5 (primary). The published Move is the primary medium's cruising Move; sprint figures are stated here and not folded into it.
- Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one.
- About 1.8 m standing, which is the SM 0 row.
- ST 10: human, like the aasimar this heading is printed beside, and for the same reason.
- The infernal resistances are heavily Limited Damage Resistance, one damage type each, so they price into the template without raising the record's published DR.
- Appearance (Ugly) rather than a Social Stigma. The reaction a tiefling gets is to the horns rather than to a settled legal status, and Appearance is the trait that says that.
Encounter rating
Tags
- monsters-on-automatic
- ai-generated
- doa-authored
- srd-3-5
- humanoid
- planetouched
- tiefling
- town
- infernal
- trickster
GCS v5 downloads
Where this one came from
- Source record
- Tiefling [Monsters on Automatic, SRD coverage: humanoid folk and their sub-races]
- Source system
- doa_fixture / doa_authored
- Released under
- cc_by_4_0
- Conversion
- 0.1.0-srd-independent-build
- Review status
- approved
- Credit
- Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
- Description
- Written by Dungeons on Automatic, released under cc_by_4_0
- Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
- Answers the SRD heading(s): Tiefling (SRD 3.5).
- Racial template: 84 points across 9 traits, plus 5 racial skill(s) worth 24 points.
- Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
- sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
- Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.

