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Swarm of Poisonous Snakes

Swarm · standard threat

Swarm of Poisonous Snakes bestiary portrait
Swarm of Poisonous Snakes top-down encounter tokenSwarm of Poisonous Snakes top-down flat-top hex token

Swarm · 1 hex · SM +0 Swarm of Poisonous Snakes [Monsters on Automatic, SRD coverage: swarms; answers Swarm of Poisonous Snakes (SRD 5.1)]

A den's worth of vipers, disturbed all at once and coming out over each other in every direction. There is no way through the hex that does not involve being bitten several times, and the venom does not care that each snake delivered only a little.

Attributes

ST8
DX13
IQ3
HT11
HP8
Will8
Per10
FP11
Basic Speed6
Basic Move6
Dodge9
DR0

Melee attacks

UsageLevelDamageReach
Swarming BitesSwarming Bites: 1d-1 impaling, Reach C. No attack roll and no defence. Roll HT at a penalty for the sheer number of doses; failure means the limb goes, then the breathing does. This is the most lethal thing in the batch and it is entirely chemical.no roll1d-1 impalingC

Traits (11)

  • Bestial
  • Cannot Speak
  • Cold-Blooded
  • Discriminatory Smell
  • Fangs
  • Infravision
  • Injury Tolerance (Diffuse)
  • No Fine Manipulators
  • No Legs (Slithers)
  • Restricted Diet (Carnivore)
  • Vibration Sense (Air)

Notes

  • GCS ancestry draft: gcs/swarm-of-poisonous-snakes.gct
  • Independent build total: 21 points of racial traits plus 0 points of racial skills.
  • Answers the SRD heading(s): Swarm of Poisonous Snakes (SRD 5.1). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text.
  • Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree.
  • Body mass used to scale this build: 20 kg. ST, Size Modifier and DR are checked against it; see the gurps-animal-sanity-check skill for the bands.
  • Movement: ground Move 6 (primary). The published Move is the primary medium's cruising Move; sprint figures are stated here and not folded into it.
  • Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one.
  • One hex of swarm; the individual is the Viper Snake record in the snake batch.
  • The venom is priced at 40 points and carries most of the rating. That is correct — the bites themselves are trivial and the doses are what kill.

Encounter rating

CER28
Offense29
Protection-1
Threat tierstandard
Appearing1
Wandering3

Tags

  • monsters-on-automatic
  • ai-generated
  • doa-authored
  • srd-5-1
  • swarm
  • animal
  • reptile
  • venomous
  • swamp
  • underground
  • wandering-encounter

GCS v5 downloads

Where this one came from
Source record
Swarm of Poisonous Snakes [Monsters on Automatic, SRD coverage: swarms]
Source system
doa_fixture / doa_authored
Released under
cc_by_4_0
Conversion
0.1.0-srd-independent-build
Review status
approved
Credit
Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
  • Answers the SRD heading(s): Swarm of Poisonous Snakes (SRD 5.1).
  • Racial template: 21 points across 17 traits, plus 0 racial skill(s) worth 0 points.
  • Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
  • sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
  • Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.

Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.