Animal · 2 hexes · SM +1 Shark [Monsters on Automatic, SRD coverage: mundane birds, fish and aquatic animals; answers Shark (SRD 3.5)]
The ordinary shark of open water: two and a half metres, endlessly moving, and drawn to a wreck from further off than anyone in the water would like. It tests before it commits, which is the only reason survivors exist to describe it.
Attributes
Melee attacks
| Usage | Level | Damage | Reach |
|---|---|---|---|
| BiteBite (14): 1d cutting, Reach C. Smells blood at a distance no one can verify and arrives sooner than expected. | 14 | 1d cutting | C |
Traits (12)
- Bestial
- Bloodlust (12)
- Cannot Speak
- Damage Resistance 1 (Tough Skin)
- Discriminatory Smell
- Doesn't Breathe (Gills) (Gills)
- Enhanced Move 0.5 (Water)
- No Fine Manipulators
- No Legs (Aquatic)
- Restricted Diet (Carnivore)
- Sharp Teeth
- Vibration Sense (Water)
Skills (2)
- 14Brawling
- 11Tracking
Notes
- GCS ancestry draft: gcs/shark.gct
- Independent build total: -32 points of racial traits plus 8 points of racial skills.
- Answers the SRD heading(s): Shark (SRD 3.5). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text.
- Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree.
- Body mass used to scale this build: 150 kg. ST, Size Modifier and DR are checked against it; see the gurps-animal-sanity-check skill for the bands.
- Movement: ground Move 6; water Move 6, 9 at a sprint (primary). The published Move is the primary medium's cruising Move; sprint figures are stated here and not folded into it.
- Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one.
- Two and a half metres, which is the SM +1 row.
- ST from Basic Lift: 50 kg taken away.
- Added after a post-hoc comparison against independent GURPS fan conversions of this creature: the Tracking skill, which a creature with Discriminatory Smell should always have. The comparison surfaced the gap; the build is still ours.
Encounter rating
Tags
- monsters-on-automatic
- ai-generated
- doa-authored
- srd-3-5
- animal
- fish
- aquatic
- predator
- open-water
- wandering-encounter
GCS v5 downloads
Where this one came from
- Source record
- Shark [Monsters on Automatic, SRD coverage: mundane birds, fish and aquatic animals]
- Source system
- doa_fixture / doa_authored
- Released under
- cc_by_4_0
- Conversion
- 0.1.0-srd-independent-build
- Review status
- approved
- Credit
- Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
- Description
- Written by Dungeons on Automatic, released under cc_by_4_0
- Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
- Answers the SRD heading(s): Shark (SRD 3.5).
- Racial template: -32 points across 18 traits, plus 2 racial skill(s) worth 8 points.
- Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
- sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
- Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.

