Animal · 2 hexes · SM +1 Shark (Monsters on Automatic; answers SRD 3.5)
The ordinary shark of open water: eight feet, never still, and drawn to a wreck from further off than anyone in the water would like. It tests before it commits, and that habit is the reason there are survivors to describe it.
Attributes
Melee attacks
| Usage | Level | Damage | Reach |
|---|---|---|---|
| BiteBite (14): 1d cutting, Reach C. Smells blood at a distance no one can verify and arrives sooner than expected. | 14 | 1d cutting | C |
Traits (12)
- Bestial
- Bloodlust (12)
- Cannot Speak
- Damage Resistance 1 (Tough Skin)
- Discriminatory Smell
- Doesn't Breathe (Gills) (Gills)
- Enhanced Move 0.5 (Water)
- No Fine Manipulators
- No Legs (Aquatic)
- Restricted Diet (Carnivore)
- Sharp Teeth
- Vibration Sense (Water)
Skills (2)
- 14Brawling
- 11Tracking
Notes
- Racial cost: -32 points of traits plus 8 points of skills.
- Body weight: 350 lb.
- Movement: ground Move 6; water Move 6, 9 at a sprint (primary).
Encounter rating
Tags
- monsters-on-automatic
- ai-generated
- doa-authored
- srd-3-5
- animal
- fish
- aquatic
- ocean
- open-water
- predator
GCS v5 downloads
Where this one came from
- Source record
- Shark [Monsters on Automatic, SRD coverage: mundane birds, fish and aquatic animals]
- Source system
- doa_fixture / doa_authored
- Released under
- cc_by_4_0
- Conversion
- 0.1.0-srd-independent-build
- Review status
- approved
- Credit
- Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
- Description
- Written by Dungeons on Automatic, released under cc_by_4_0
- Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
- Answers the SRD heading(s): Shark (SRD 3.5).
- Racial template: -32 points across 18 traits, plus 2 racial skill(s) worth 8 points.
- Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
- sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
- Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
- Typical Stats, damage and ratings are derived from the racial template rather than authored beside it, so the sheet and the stat block cannot disagree.
- GCS ancestry draft: gcs/shark.gct
- The published Move is the primary medium's cruising Move; sprint figures are stated in the movement note and not folded into it.
- Treasure and grappling are not authored for this record and ship as explicit nulls, which reads as known absent rather than forgotten; `lair` carries a short habitat note instead, because where a creature dens is an encounter fact rather than a loot one.
- Body mass is the figure the build was scaled from and the one fact that makes it checkable; see the gurps-animal-sanity-check skill for the bands.
- Eight feet, which is the SM +1 row.
- ST from Basic Lift: 110 lb. taken away.
- Added after a post-hoc comparison against independent GURPS fan conversions of this creature: the Tracking skill, which a creature with Discriminatory Smell should always have. The comparison surfaced the gap; the build is still ours.
Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.

