Fey (Hag) · SM +0 Sea Hag [Monster Manual, page 144]
Attributes
Melee attacks
| Usage | Level | Damage | Reach |
|---|---|---|---|
| Sharp TeethSharp Teeth (14): thrust 1d-2 cutting, Reach C. | 14 | thrust 1d-2 cutting | C |
| Sharp ClawsSharp Claws (14): thrust 1d-2 cutting, Reach C. | 14 | thrust 1d-2 cutting | C |
| Evil EyeEvil Eye (14): The sight of a sea hag is so revolting that anyone within 8 yards (other than creatures excluded by the hag) who sets eyes upon one must roll against HT every second or lose 1 ST for three minutes. Lower all skills based on ST by a like amount. ST penalties also reduce BL and damage. HP is not otherwise affected. This ability can only affect living beings, and its effects are cumulative. | 14 | The sight of a sea hag is so revolting that anyone within 8 yards (other than creatures excluded by the hag) who sets eyes upon one must roll against HT every second or lose 1 ST for three minutes. Lower all skills based on ST by a like amount. ST penalties also reduce BL and damage. HP is not otherwise affected. This ability can only affect living beings, and its effects are cumulative | — |
| Weakening PresenceBy taking a Concentrate maneuver and spending 2 FP, a sea hag can cast its dire gaze upon any single creature. If the hag wins in a Quick Contest of Will, the victim becomes paralyzed for three days. The hag’s roll takes a -1 penalty per yard of distance. After that, the subject is mentally stunned (p. B420) and may roll vs. Will once per second to recover. | — | — | C |
Traits (23)
- Amphibious
- Appearance (Hideous)
- Bad Temper (12)
- Callous
- Code of Honor (Hag)
- Compulsive Scheming (12)
- Doesn’t Breathe (Gills)
- Early Maturation 4
- Extended Lifespan 4
- Greed (12)
- Infravision
- Loner (12)
- Magic Resistance 1 (Improved)
- Odious Racial Habit (Eats sapient beings)
- Pressure Support 1
- Restricted Diet (Carnivore)
- Sadism (12)
- Scales
- Selfish (9)
- Social Stigma (Monster)
- Speak Underwater
- Vulnerability (Cold Iron, x2)
- Weakness (Immersion in fresh water, 1d per 30 minutes)
Skills (6)
- 14Acting
- 14Brawling
- 14Fast-Talk
- 14Intimidation
- 13Stealth
- 14Wrestling
Notes
- GCS ancestry draft: gcs/sea-hag.gct
- Source template total: 104 points.
- Library-rebuilt template total: 104 points.
- CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path.
- Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval.
Encounter rating
Tags
- srd-3-5
- srd-5-1
- fey
- hag
GCS v5 downloads
Where this one came from
- Source record
- Sea Hag [Monster Manual, page 144]
- Source system
- gurps_4e_fan_conversion / author_permission
- Released under
- cc_by_4_0
- Conversion
- 0.2.0-reviewed
- Review status
- approved
- Credit
- Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission.
- GCS ancestry draft: gcs/sea-hag.gct
- Source template total: 104 points.
- Library-rebuilt template total: 104 points.
- CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path.
- Issue #5: 1 special ability construction(s) restored (Weakening Presence) and 1 annotated with the source's stated cost. 2 save-or-disable construction(s) are scored through the affliction term at the source's stated point cost, or at Binding ST where the source builds the ability as a Binding.
- CER recomputed from the reviewed Typical Stats through the canonical Dungeons on Automatic CER path: OR 23, PR 6, CER 29, threat tier standard.
- Conversion baseline reported OR 7, PR 6, CER 13 (tier minor). The reviewed values come from the consumer CER implementation, which rounds damage once after the damage-type multiplier and credits ranged accuracy; the conversion baseline ceilinged the damage base first and ignored range.
- Encounter metadata derived (gregarious): average number appearing 2, wandering weight 3. Encounter metadata derived for 0.2.0 from the reviewed threat tier and creature class (appearing: minor 4 / standard 2 / major 1 / severe 1, forced to 1 for solitary classes — including swarms, which are a single multi-body creature — and raised to 6 for gregarious minor creatures; wandering weight: minor 4 / standard 3 / major 2 / severe 1). The fan-conversion source states no appearing-in-numbers or wandering values, so these are derived, not source mechanics.
- Lair, treasure, and grappling remain unpopulated in 0.2.0 by package policy: the authorized fan-conversion source states no lair, treasure, or grappling values, and review declines to invent them. See review/policy/0.2.0-empty-field-policy.md.
- Review approved by automated-mechanical-review on 2026-07-26 (batch ee-2026-07-26-b4-special-mechanics); GCS fidelity check passed, DOA playability check passed.
- Special-mechanics record. Mechanics the CER path cannot price are named per record in review/reports/cer-audit.md rather than folded into the number, and encounter counts are capped where a save-or-disable attack is present.
Enraged Eggplant GURPS monster conversions; used, adapted, and republished with unrestricted permission from the author. Portrait and tokens are AI-generated original art. Sources and credits.

