Animal · 1 hex · SM +0 Porpoise (Monsters on Automatic; answers SRD 3.5)
Bright, sociable animals that travel in pods and will follow a hull for miles out of what looks a great deal like curiosity. Sailors count them lucky and are not far wrong: a pod harrying a shark has saved swimmers before now. Their calls carry a long way underwater, which is useful to anyone who can read them.
Attributes
Melee attacks
| Usage | Level | Damage | Reach |
|---|---|---|---|
| RamRam (14): 1d crushing, Reach C. A pod will ram a shark to death in company; one on its own will not try. | 14 | 1d crushing | C |
| BiteBite (14): 1d-1 cutting, Reach C. | 14 | 1d-1 cutting | C |
Traits (14)
- Bestial
- Breath-Holding 3
- Cannot Speak
- Damage Resistance 1 (Tough Skin)
- Enhanced Move 1 (Water)
- Gregarious
- Nictitating Membrane 2
- No Fine Manipulators
- No Legs (Aquatic)
- Pressure Support 1
- Restricted Diet (Carnivore)
- Scanning Sense (Sonar)
- Sharp Teeth
- Ultrahearing
Skills (2)
- 14Brawling
- 14Swimming
Notes
- Racial cost: 46 points of traits plus 6 points of skills.
- Body weight: 150 lb.
- Movement: ground Move 6; water Move 6, 12 at a sprint (primary).
Encounter rating
Tags
- monsters-on-automatic
- ai-generated
- doa-authored
- srd-3-5
- animal
- mammal
- aquatic
- coastal
- ocean
- pack
GCS v5 downloads
Where this one came from
- Source record
- Porpoise [Monsters on Automatic, SRD coverage: mundane birds, fish and aquatic animals]
- Source system
- doa_fixture / doa_authored
- Released under
- cc_by_4_0
- Conversion
- 0.1.0-srd-independent-build
- Review status
- approved
- Credit
- Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
- Description
- Written by Dungeons on Automatic, released under cc_by_4_0
- Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
- Answers the SRD heading(s): Porpoise (SRD 3.5).
- Racial template: 46 points across 20 traits, plus 2 racial skill(s) worth 6 points.
- Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
- sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
- Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
- Typical Stats, damage and ratings are derived from the racial template rather than authored beside it, so the sheet and the stat block cannot disagree.
- GCS ancestry draft: gcs/porpoise.gct
- The published Move is the primary medium's cruising Move; sprint figures are stated in the movement note and not folded into it.
- Treasure and grappling are not authored for this record and ship as explicit nulls, which reads as known absent rather than forgotten; `lair` carries a short habitat note instead, because where a creature dens is an encounter fact rather than a loot one.
- Body mass is the figure the build was scaled from and the one fact that makes it checkable; see the gurps-animal-sanity-check skill for the bands.
- About 6 feet, which is the SM 0 row.
- IQ 6 is deliberate: a porpoise is genuinely clever, and Will follows from it.
- DR 1 is blubber rather than hide, which is why it is Tough Skin.
Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.

