Giant · 2 hexes · SM +1 Ogre [Monsters on Automatic, SRD coverage: humanoid folk and their sub-races; answers Ogre (SRD 5.1); Ogre (SRD 3.5)]
Three metres of appetite with a club. Ogres are slow, stupid, foul-tempered and enormously strong, and the arithmetic of a fight with one is simple: it will hit somebody eventually, and when it does that person stops being a combatant. They take toll on roads, eat what they take, and are not open to a second offer.
Attributes
Melee attacks
| Usage | Level | Damage | Reach |
|---|---|---|---|
| GreatclubGreatclub (10): 3d+5 crushing, Reach 1,2. A tree limb with a stone lashed into the end. It arrives slowly and it does not matter. | 10 | 3d+5 crushing | 1,2 |
| JavelinJavelin (10): 2d impaling, Reach Ranged, 20. A sharpened fence rail, thrown downhill at whoever is fastest. | 10 | 2d impaling | Ranged, 20 |
| FistFist (11): 2d-1 crushing, Reach C,1. What happens when the club is on the wrong side of the fight. | 11 | 2d-1 crushing | C,1 |
Traits (8)
- Appearance (Ugly)
- Bad Smell
- Bad Temper (12)
- Damage Resistance 2 (Tough Skin)
- Dark Vision
- Gluttony (12)
- High Pain Threshold
- Social Stigma (Monster)
Skills (4)
- 10Two-Handed Axe/Mace
- 11Brawling
- 10Thrown Weapon
- 10Intimidation
Notes
- GCS ancestry draft: gcs/ogre.gct
- Independent build total: 48 points of racial traits plus 18 points of racial skills.
- Answers the SRD heading(s): Ogre (SRD 5.1); Ogre (SRD 3.5). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text.
- Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree.
- Body mass used to scale this build: 300 kg. ST, Size Modifier and DR are checked against it; see the gurps-animal-sanity-check skill for the bands.
- Movement: ground Move 5 (primary). The published Move is the primary medium's cruising Move; sprint figures are stated here and not folded into it.
- Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one.
- About 2.9 m standing, which is the SM +1 row; Strength carries the published -10% size discount.
- ST 20 from Basic Lift: it picks a man up one-handed and throws him, which is the ogre encounter in one sentence.
- DX 9 is deliberate and is half the creature. It hits like a falling wall and it is genuinely easy to not be there, and a party that stands still is choosing to be hit.
- DR 2 is hide. Ogres wear hides rather than armour, so this record's published DR is what it actually has.
Encounter rating
Tags
- monsters-on-automatic
- ai-generated
- doa-authored
- srd-5-1
- srd-3-5
- giant
- ogre
- hills
- raider
- brute
GCS v5 downloads
Where this one came from
- Source record
- Ogre [Monsters on Automatic, SRD coverage: humanoid folk and their sub-races]
- Source system
- doa_fixture / doa_authored
- Released under
- cc_by_4_0
- Conversion
- 0.1.0-srd-independent-build
- Review status
- approved
- Credit
- Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
- Description
- Written by Dungeons on Automatic, released under cc_by_4_0
- Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
- Answers the SRD heading(s): Ogre (SRD 5.1); Ogre (SRD 3.5).
- Racial template: 48 points across 13 traits, plus 4 racial skill(s) worth 18 points.
- Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
- sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
- Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.

