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Ogre

Giant · standard threat

Ogre bestiary portrait
Ogre top-down encounter tokenOgre top-down flat-top hex token

Giant · 2 hexes · SM +1 Ogre (Monsters on Automatic; answers SRD 3.5, SRD 5.1)

Ten feet of appetite with a club. Ogres are slow, stupid, foul-tempered and enormously strong, and a fight with one comes down to arithmetic: sooner or later it connects, and whoever it connects with stops being a combatant. They take a toll on roads, eat what they take, and do not entertain a second offer.

Attributes

ST20
DX9
IQ8
HT12
HP20
Will8
Per9
FP12
Basic Speed5.25
Basic Move5
Dodge8
DR2

Melee attacks

UsageLevelDamageReach
GreatclubGreatclub (10): 3d+5 crushing, Reach 1,2. A tree limb with a stone lashed into the end. It arrives slowly and it does not matter.103d+5 crushing1,2
JavelinJavelin (10): 2d impaling, Reach Ranged, 20. A sharpened fence rail, thrown downhill at whoever is fastest.102d impalingRanged, 20
FistFist (11): 2d-1 crushing, Reach C,1. What happens when the club is on the wrong side of the fight.112d-1 crushingC,1

Traits (8)

  • Appearance (Ugly)
  • Bad Smell
  • Bad Temper (12)
  • Damage Resistance 2 (Tough Skin)
  • Dark Vision
  • Gluttony (12)
  • High Pain Threshold
  • Social Stigma (Monster)

Skills (4)

  • 10Two-Handed Axe/Mace
  • 11Brawling
  • 10Thrown Weapon
  • 10Intimidation

Notes

  • Racial cost: 48 points of traits plus 18 points of skills.
  • Body weight: 650 lb.
  • Movement: ground Move 5 (primary).
  • DR 2 is hide. An ogre wears no armor over it, so that is the whole of its protection.

Encounter rating

CER31
Offense17
Protection14
Threat tierstandard
Appearing3
Wandering3

Tags

  • monsters-on-automatic
  • ai-generated
  • doa-authored
  • srd-5-1
  • srd-3-5
  • giant
  • ogre
  • hills
  • brute
  • raider
  • talker

GCS v5 downloads

Where this one came from
Source record
Ogre [Monsters on Automatic, SRD coverage: humanoid folk and their sub-races]
Source system
doa_fixture / doa_authored
Released under
cc_by_4_0
Conversion
0.1.0-srd-independent-build
Review status
approved
Credit
Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
  • Answers the SRD heading(s): Ogre (SRD 5.1); Ogre (SRD 3.5).
  • Racial template: 48 points across 13 traits, plus 4 racial skill(s) worth 18 points.
  • Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
  • sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
  • Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
  • Typical Stats, damage and ratings are derived from the racial template rather than authored beside it, so the sheet and the stat block cannot disagree.
  • GCS ancestry draft: gcs/ogre.gct
  • The published Move is the primary medium's cruising Move; sprint figures are stated in the movement note and not folded into it.
  • Treasure and grappling are not authored for this record and ship as explicit nulls, which reads as known absent rather than forgotten; `lair` carries a short habitat note instead, because where a creature dens is an encounter fact rather than a loot one.
  • Body mass is the figure the build was scaled from and the one fact that makes it checkable; see the gurps-animal-sanity-check skill for the bands.
  • About 9 ft 6 in standing, which is the SM +1 row; Strength carries the published -10% size discount.
  • ST 20 from Basic Lift: it picks a man up one-handed and throws him, which is the ogre encounter in one sentence.
  • DX 9 is deliberate and is half the creature. It hits like a falling wall and it is genuinely easy to not be there, and a party that stands still is choosing to be hit.

Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.