← All monsters

Nightmare

Outsider (Evil) · standard threat

Nightmare bestiary portrait
Nightmare top-down encounter tokenNightmare top-down flat-top hex token

Outsider (Evil) · 3 hexes · SM +1 Nightmare [Monster Manual, page 194]

Attributes

ST22
DX11
IQ10
HT12
HP22
Will10
Per10
FP12
Basic Speed6
Basic Move9
Dodge11
DR3

Melee attacks

UsageLevelDamageReach
HoovesHooves (12): thrust 2d+1 crushing (KYOS: 3d crushing) + 1d-1 follow-up burning, Reach C-1. Flaming Hooves: Burning Attack 1d-1 (Follow-Up, Hooves, +0%; Magical, -10%) Resolve as stated by the construction; the source gives no separate resolution text.12thrust 2d+1 crushing (KYOS: 3d crushing) + 1d-1 follow-up burningC-1
FangsFangs (12): thrust 1d-1 impaling (KYOS: 2d-1 impaling), Reach C.12thrust 1d-1 impaling (KYOS: 2d-1 impaling)C
Astral ProjectionAstral Projection (10): The nightmare can leave its body behind, unconscious, while projecting its spirit to the Astral Plane by making an IQ roll and spending 1 FP. While there, it cannot cast spells or otherwise affect the world in any meaningful way. The spirit form is visible, but insubstantial. This ability can be maintained indefinitely, provided the nightmare continues paying 1 FP per minute, but the body’s need to eat, drink, sleep, etc. effectively limits the duration to a day or so – longer if the body is left with friends, or otherwise cared for.10The nightmare can leave its body behind, unconscious, while projecting its spirit to the Astral Plane by making an IQ roll and spending 1 FP. While there, it cannot cast spells or otherwise affect the world in any meaningful way. The spirit form is visible, but insubstantial. This ability can be maintained indefinitely, provided the nightmare continues paying 1 FP per minute, but the body’s need to eat, drink, sleep, etc. effectively limits the duration to a day or so – longer if the body is left with friends, or otherwise cared for
Nightmare AuraNightmare Aura (10): Every sapient creature within 4 yards of the nightmare must roll a Quick Contest of Will against it every second or succumb to the nightmare aura. The victim of this aura gains the Nightmares (6) disadvantage (p. B144) for one day. The nightmare may exclude any creatures from this effect.10Every sapient creature within 4 yards of the nightmare must roll a Quick Contest of Will against it every second or succumb to the nightmare aura. The victim of this aura gains the Nightmares (6) disadvantage (p. B144) for one day. The nightmare may exclude any creatures from this effect
SmokeSmoke (13): The nightmare may fill a two-yard-radius area within 10 yards with bad smelling smoke. This gives -3 to all vision and Infravision rolls made through it. To place the cloud at a distance, it uses Innate Attack (Breath), with normal range penalties, but at +4 for affecting an area. The initial attack roll places the effect. It then drifts from that point with the wind. Every creature that inhales the smoke, begins to cough (is at -3 to DX and -1 to IQ, and cannot use Stealth) for 3 minutes, if it fails a HT roll.13The nightmare may fill a two-yard-radius area within 10 yards with bad smelling smoke. This gives -3 to all vision and Infravision rolls made through it. To place the cloud at a distance, it uses Innate Attack (Breath), with normal range penalties, but at +4 for affecting an area. The initial attack roll places the effect. It then drifts from that point with the wind. Every creature that inhales the smoke, begins to cough (is at -3 to DX and -1 to IQ, and cannot use Stealth) for 3 minutes, if it fails a HT roll

Traits (22)

  • Bestial
  • Callous
  • Cannot Speak
  • Combat Reflexes
  • Doesn’t Breathe
  • Doesn’t Eat or Drink
  • Enhanced Move 1 (Air)
  • Enhanced Move 1 (Ground)
  • Extra Legs (Four Legs)
  • Flight (Magical)
  • Hidebound
  • Horizontal
  • Immunity to Noxious Fire Effects
  • Infravision
  • No Fine Manipulators
  • Odious Racial Habit (Eats sapient beings)
  • Sadism (12)
  • Social Stigma (Monster)
  • Telesend (Magical; Racial; Vague)
  • Temperature Tolerance 5 (Hot)
  • Unholy Touch
  • Vulnerability (Holy Weapons, x2)

Skills (5)

  • 13Aerobatics
  • 12Brawling
  • 13Flight
  • 13Innate Attack (Breath)
  • 13Mount

Notes

  • GCS ancestry draft: gcs/nightmare.gct
  • Source template total: 372 points.
  • Library-rebuilt template total: 372 points.
  • CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path.
  • Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval.
  • Size 3 hexes; Weight 1,500 lbs.

Encounter rating

CER50
Offense26
Protection24
Threat tierstandard
Appearing2
Wandering3

Tags

  • srd-3-5
  • srd-5-1
  • outsider
  • evil

GCS v5 downloads

Where this one came from
Source record
Nightmare [Monster Manual, page 194]
Source system
gurps_4e_fan_conversion / author_permission
Released under
cc_by_4_0
Conversion
0.2.0-reviewed
Review status
approved
Credit
Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission.
  • GCS ancestry draft: gcs/nightmare.gct
  • Source template total: 372 points.
  • Library-rebuilt template total: 372 points.
  • CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path.
  • Issue #5: 1 special ability construction(s) restored (Flaming Hooves) and 2 annotated with the source's stated cost. 2 save-or-disable construction(s) are scored through the affliction term at the source's stated point cost, or at Binding ST where the source builds the ability as a Binding.
  • CER recomputed from the reviewed Typical Stats through the canonical Dungeons on Automatic CER path: OR 26, PR 24, CER 50, threat tier standard.
  • Conversion baseline reported OR 15, PR 24, CER 39 (tier standard). The reviewed values come from the consumer CER implementation, which rounds damage once after the damage-type multiplier and credits ranged accuracy; the conversion baseline ceilinged the damage base first and ignored range.
  • Encounter metadata derived (default): average number appearing 2, wandering weight 3. Appearing count capped at 2 because this creature carries a save-or-disable attack that the CER path does not price; the rating understates how dangerous a group of them is. Encounter metadata derived for 0.2.0 from the reviewed threat tier and creature class (appearing: minor 4 / standard 2 / major 1 / severe 1, forced to 1 for solitary classes — including swarms, which are a single multi-body creature — and raised to 6 for gregarious minor creatures; wandering weight: minor 4 / standard 3 / major 2 / severe 1). The fan-conversion source states no appearing-in-numbers or wandering values, so these are derived, not source mechanics.
  • Lair, treasure, and grappling remain unpopulated in 0.2.0 by package policy: the authorized fan-conversion source states no lair, treasure, or grappling values, and review declines to invent them. See review/policy/0.2.0-empty-field-policy.md.
  • Review approved by automated-mechanical-review on 2026-07-26 (batch ee-2026-07-26-b4-special-mechanics); GCS fidelity check passed, DOA playability check passed.
  • Special-mechanics record. Mechanics the CER path cannot price are named per record in review/reports/cer-audit.md rather than folded into the number, and encounter counts are capped where a save-or-disable attack is present.

Enraged Eggplant GURPS monster conversions; used, adapted, and republished with unrestricted permission from the author. Portrait and tokens are AI-generated original art. Sources and credits.