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Lion

Animal · standard threat

Lion bestiary portrait
Lion top-down encounter tokenLion top-down flat-top hex token

Animal · 2 hexes · SM +1 Lion (Monsters on Automatic; answers SRD 3.5, SRD 5.1)

A pride hunts in daylight when it suits and at night when it does not. The lionesses do the work, spread wide through grass that hides them completely until the last twenty yards, and the male arrives afterwards to take what he wants. A single lion is manageable. A pride is a flanking maneuver.

Attributes

ST19
DX13
IQ4
HT12
HP19
Will8
Per9
FP12
Basic Speed6.25
Basic Move9
Dodge9
DR0

Melee attacks

UsageLevelDamageReach
BiteBite (15): 2d-2 cutting, Reach C. Closes on the throat and holds.152d-2 cuttingC
ClawsClaws (15): 2d-2 cutting, Reach C. Cannot parry.152d-2 cuttingC

Traits (16)

  • Acute Hearing 2
  • Bestial
  • Cannot Speak
  • Combat Reflexes
  • Discriminatory Smell
  • Enhanced Move 0.5 (Ground)
  • Extra Legs (Four Legs)
  • Fur
  • Gregarious
  • Horizontal
  • Night Vision 5
  • No Fine Manipulators
  • Restricted Diet (Carnivore)
  • Sharp Claws
  • Sharp Teeth
  • Silence 1

Skills (3)

  • 15Brawling
  • 15Stealth
  • 10Tracking

Notes

  • Racial cost: 7 points of traits plus 16 points of skills.
  • Movement: ground Move 6, 9 at a sprint (primary).

Encounter rating

CER30
Offense18
Protection12
Threat tierstandard
Appearing4
Wandering3

Tags

  • monsters-on-automatic
  • ai-generated
  • doa-authored
  • srd-5-1
  • srd-3-5
  • animal
  • mammal
  • plains
  • apex
  • predator
  • pack
  • stealthy

GCS v5 downloads

Where this one came from
Source record
Lion [Monsters on Automatic, SRD coverage: mundane land animals]
Source system
doa_fixture / doa_authored
Released under
cc_by_4_0
Conversion
0.1.0-srd-independent-build
Review status
approved
Credit
Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
  • Answers the SRD heading(s): Lion (SRD 5.1); Lion (SRD 3.5).
  • Racial template: 7 points across 22 traits, plus 3 racial skill(s) worth 16 points.
  • Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
  • sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
  • Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
  • Typical Stats, damage and ratings are derived from the racial template rather than authored beside it, so the sheet and the stat block cannot disagree.
  • GCS ancestry draft: gcs/lion.gct
  • The published Move folds this creature's Enhanced Move into a single figure.
  • Treasure and grappling are not authored for this record and ship as explicit nulls, which reads as known absent rather than forgotten; `lair` carries a short habitat note instead, because where a creature dens is an encounter fact rather than a loot one.

Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.