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Ice Devil (Gelugon)

Outsider (Baatezu, Evil, Lawful) · major threat

Ice Devil (Gelugon) bestiary portrait
Ice Devil (Gelugon) top-down encounter tokenIce Devil (Gelugon) top-down flat-top hex token

Outsider (Baatezu, Evil, Lawful) · SM +2 Ice Devil (Gelugon) [Monster Manual, page 56]

Attributes

ST27
DX12
IQ12
HT14
HP27
Will14
Per12
FP14
Basic Speed6.5
Basic Move7
Dodge10
DR5

Melee attacks

UsageLevelDamageReach
Sharp ClawsSharp Claws (16): thrust 3d+1 cutting (KYOS: 4d-1 cutting) plus 1d-1 follow-up fatigue, Reach C-1. Treat FP lost to this attack as FP lost to extreme cold for all purposes.16thrust 3d+1 cutting (KYOS: 4d-1 cutting) plus 1d-1 follow-up fatigueC-1
Sharp TeethSharp Teeth (16): thrust 3d+1 cutting (KYOS: 4d-1 cutting) plus 1d-1 follow-up fatigue, Reach C. Treat FP lost to this attack as FP lost to extreme cold for all purposes.16thrust 3d+1 cutting (KYOS: 4d-1 cutting) plus 1d-1 follow-up fatigueC
Tail SlapTail Slap (16): thrust 4d+1 crushing (KYOS: 5d crushing) plus 1d-1 follow-up fatigue, Reach C-2. Cannot parry. Treat FP lost to this attack as FP lost to extreme cold for all purposes.16thrust 4d+1 crushing (KYOS: 5d crushing) plus 1d-1 follow-up fatigueC-2
SM+2 SpearSM+2 Spear (16): thrust 3d+1 impaling (KYOS: 4d-1 impaling), Reach 1-2 or 3d+2 impaling (KYOS: 4d impaling) two-handed thrust, Reach 1-3. Deals 1d-1 follow-up fatigue damage. Changing reach requires a Ready maneuver. Treat FP lost to this attack as FP lost to extreme cold for all purposes.16thrust 3d+1 impaling (KYOS: 4d-1 impaling)1-2 or 3d+2 impaling (KYOS: 4d impaling) two-handed thrust, Reach 1-3
Fear AuraThe gelugon can take a Ready maneuver to project an aura of fear. Everyone within 10 yards of the gelugon must roll an immediate Fright Check (p. B360). If a victim succeeds at his Fright Check, he will be unaffected by this gelugon’s Fear Aura for one hour.

Traits (18)

  • Appearance (Ugly)
  • Axiomatic Touch
  • Callous
  • Combat Reflexes
  • Dark Vision
  • Doesn’t Eat or Drink
  • Immunity to Noxious Extreme Temperature Effects (Cold and Fire) Effects
  • Immunity to Poison
  • Magic Resistance 3 (Improved)
  • Regeneration (Fast; Bane, Holy Weapons)
  • Selfish (12)
  • Social Stigma (Monster)
  • Telesend (Magical; Universal)
  • Temperature Tolerance 8
  • Unaging
  • Unholy Touch
  • Vulnerability (Holy Weapons, x2)
  • Vulnerability (Silver, x2)

Skills (7)

  • 16Brawling
  • 16Innate Attack (Beam)
  • 16Innate Attack (Gaze)
  • 16Spear
  • 16Strategy (Land)
  • 16Tactics
  • 14Thaumatology

Notes

  • GCS ancestry draft: gcs/ice-devil-gelugon.gct
  • Source template total: 622 points.
  • Library-rebuilt template total: 622 points.
  • CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path.
  • Review attacks, special abilities, encounter frequency, treasure, grappling, and GCS modifiers before approval.
  • Slow (follow-up on Universal): Fatigue Attack 1d-1 (Follow-Up, Universal, +50%; Freezing, +20%; Magical, -10%) Resolve as stated by the construction; the source gives no separate resolution text.

Encounter rating

CER83
Offense48
Protection35
Threat tiermajor
Appearing1
Wandering2

Tags

  • srd-3-5
  • outsider
  • baatezu
  • evil
  • lawful

GCS v5 downloads

Where this one came from
Source record
Ice Devil (Gelugon) [Monster Manual, page 56]
Source system
gurps_4e_fan_conversion / author_permission
Released under
cc_by_4_0
Conversion
0.2.0-reviewed
Review status
approved
Credit
Original GURPS conversion by Enraged Eggplant, from Monsters (May 11, 2024); adapted and republished with permission.
  • GCS ancestry draft: gcs/ice-devil-gelugon.gct
  • Source template total: 622 points.
  • Library-rebuilt template total: 622 points.
  • CER was computed from parsed Typical Stats using the Dungeons On Automatic baseline CER path.
  • Issue #5: 3 special ability construction(s) restored (Fear Aura, Slow). 1 save-or-disable construction(s) are scored through the affliction term at the source's stated point cost, or at Binding ST where the source builds the ability as a Binding.
  • CER recomputed from the reviewed Typical Stats through the canonical Dungeons on Automatic CER path: OR 48, PR 35, CER 83, threat tier major.
  • Conversion baseline reported OR 41, PR 35, CER 76 (tier major). The reviewed values come from the consumer CER implementation, which rounds damage once after the damage-type multiplier and credits ranged accuracy; the conversion baseline ceilinged the damage base first and ignored range.
  • Encounter metadata derived (default): average number appearing 1, wandering weight 2. Encounter metadata derived for 0.2.0 from the reviewed threat tier and creature class (appearing: minor 4 / standard 2 / major 1 / severe 1, forced to 1 for solitary classes — including swarms, which are a single multi-body creature — and raised to 6 for gregarious minor creatures; wandering weight: minor 4 / standard 3 / major 2 / severe 1). The fan-conversion source states no appearing-in-numbers or wandering values, so these are derived, not source mechanics.
  • Lair, treasure, and grappling remain unpopulated in 0.2.0 by package policy: the authorized fan-conversion source states no lair, treasure, or grappling values, and review declines to invent them. See review/policy/0.2.0-empty-field-policy.md.
  • Review approved by automated-mechanical-review on 2026-07-26 (batch ee-2026-07-26-b4-special-mechanics); GCS fidelity check passed, DOA playability check passed.
  • Special-mechanics record. Mechanics the CER path cannot price are named per record in review/reports/cer-audit.md rather than folded into the number, and encounter counts are capped where a save-or-disable attack is present.

Enraged Eggplant GURPS monster conversions; used, adapted, and republished with unrestricted permission from the author. Portrait and tokens are AI-generated original art. Sources and credits.