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Half-Orc

Humanoid (Orc) · minor threat

Half-Orc bestiary portrait
Half-Orc top-down encounter tokenHalf-Orc top-down flat-top hex token

Humanoid (Orc) · 1 hex · SM +0 Half-Orc [Monsters on Automatic, SRD coverage: humanoid folk and their sub-races; answers Half-Orc (SRD 3.5)]

Stronger than a man, tougher than a man, and treated worse than either parent's people would treat a stranger. Half-orcs make excellent soldiers and are hired as such by everyone who then declines to drink with them. The temper is real and mostly earned, and it is the reason the arrangement rarely lasts a full season.

Attributes

ST12
DX10
IQ9
HT11
HP12
Will9
Per9
FP11
Basic Speed5.25
Basic Move5
Dodge8
DR0

Melee attacks

UsageLevelDamageReach
BattleaxeBattleaxe (11): 1d+4 cutting, Reach 1. Bought with the first month's wages and never replaced.111d+4 cutting1
PunchPunch (12): 1d-1 crushing, Reach C. Thrown far more often than the axe, and usually in a room where the axe would be unwelcome.121d-1 crushingC

Traits (4)

  • Appearance (Ugly)
  • Bad Temper (12)
  • Night Vision 4
  • Social Stigma (Savage)

Skills (4)

  • 11Axe/Mace
  • 11Broadsword
  • 12Brawling
  • 11Intimidation

Notes

  • GCS ancestry draft: gcs/half-orc.gct
  • Independent build total: -14 points of racial traits plus 20 points of racial skills.
  • Answers the SRD heading(s): Half-Orc (SRD 3.5). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text.
  • Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree.
  • Body mass used to scale this build: 90 kg. ST, Size Modifier and DR are checked against it; see the gurps-animal-sanity-check skill for the bands.
  • Movement: ground Move 5 (primary). The published Move is the primary medium's cruising Move; sprint figures are stated here and not folded into it.
  • Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one.
  • About 1.9 m standing, which is the SM 0 row.
  • ST 12 from Basic Lift: heavier through the shoulder than a human of the same height and correspondingly stronger.
  • Social Stigma is bought at published cost rather than written only into the prose. It is the mechanical fact of the creature's life and it belongs in the point total.
  • IQ 9 is inherited frame, not judgement about the person. A half-orc with a scholar's IQ is an ordinary character build on top of this template.

Encounter rating

CER14
Offense12
Protection2
Threat tierminor
Appearing3
Wandering3

Tags

  • monsters-on-automatic
  • ai-generated
  • doa-authored
  • srd-3-5
  • humanoid
  • orc
  • human
  • town
  • mercenary
  • outcast

GCS v5 downloads

Where this one came from
Source record
Half-Orc [Monsters on Automatic, SRD coverage: humanoid folk and their sub-races]
Source system
doa_fixture / doa_authored
Released under
cc_by_4_0
Conversion
0.1.0-srd-independent-build
Review status
approved
Credit
Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
  • Answers the SRD heading(s): Half-Orc (SRD 3.5).
  • Racial template: -14 points across 7 traits, plus 4 racial skill(s) worth 20 points.
  • Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
  • sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
  • Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.

Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.