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Gray Elf

Humanoid (Elf) · minor threat

Gray Elf bestiary portrait
Gray Elf top-down encounter tokenGray Elf top-down flat-top hex token

Humanoid (Elf) · 1 hex · SM +0 Gray Elf [Monsters on Automatic, SRD coverage: humanoid folk and their sub-races; answers Gray Elf (SRD 3.5)]

The high, thin, silver-haired kind of elf, and the most insufferable. Gray elves live in mountain valleys reading things nobody else can, decline to explain themselves, and are genuinely as clever as they behave. They are also physically slight and quite aware that this is why they learned magic. Spells cast at one tend to slide off.

Attributes

ST8
DX11
IQ12
HT9
HP8
Will12
Per13
FP9
Basic Speed5
Basic Move5
Dodge8
DR0

Melee attacks

UsageLevelDamageReach
LongbowLongbow (13): 1d+2 impaling, Reach Ranged, 200. A tall bow drawn to the ear. The damage is the bow's, which is why a slight archer is not a weak one.131d+2 impalingRanged, 200
LongswordLongsword (12): 1d-1 cutting, Reach 1. Worn as a matter of form for a century at a time, and still perfectly well handled.121d-1 cutting1

Traits (8)

  • Acute Hearing 2
  • Acute Vision 2
  • Appearance (Attractive)
  • Doesn't Sleep
  • Extended Lifespan 4
  • Magic Resistance 2
  • Night Vision 5
  • Stubbornness

Skills (4)

  • 13Bow
  • 12Broadsword
  • 13Research
  • 12Stealth

Notes

  • GCS ancestry draft: gcs/gray-elf.gct
  • Independent build total: 79 points of racial traits plus 20 points of racial skills.
  • Answers the SRD heading(s): Gray Elf (SRD 3.5). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text.
  • Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree.
  • Body mass used to scale this build: 50 kg. ST, Size Modifier and DR are checked against it; see the gurps-animal-sanity-check skill for the bands.
  • Movement: ground Move 5 (primary). The published Move is the primary medium's cruising Move; sprint figures are stated here and not folded into it.
  • Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one.
  • About 1.7 m standing, which is the SM 0 row.
  • ST 8: the frailest folk in this batch, and it is the point of the record. A gray elf that could win a wrestling match would not need the rest of what it is.
  • IQ 12 and Magic Resistance 2 together are the creature; the spells themselves are a GM's to assign, because a spell list is a character build rather than a racial template.
  • The longbow states literal dice, which is why a ST 8 archer is still worth avoiding.

Encounter rating

CER13
Offense14
Protection-1
Threat tierminor
Appearing3
Wandering2

Tags

  • monsters-on-automatic
  • ai-generated
  • doa-authored
  • srd-3-5
  • humanoid
  • elf
  • highland
  • scholar
  • arcane

GCS v5 downloads

Where this one came from
Source record
Gray Elf [Monsters on Automatic, SRD coverage: humanoid folk and their sub-races]
Source system
doa_fixture / doa_authored
Released under
cc_by_4_0
Conversion
0.1.0-srd-independent-build
Review status
approved
Credit
Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
  • Answers the SRD heading(s): Gray Elf (SRD 3.5).
  • Racial template: 79 points across 13 traits, plus 4 racial skill(s) worth 20 points.
  • Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
  • sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
  • Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.

Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.