Humanoid (Gnoll) · 1 hex · SM +0 Gnoll (Monsters on Automatic; answers SRD 3.5, SRD 5.1)
Hyena-headed raiders who hunt in packs and take the long way around to come in behind. Gnolls will follow a scent for days, they are audibly delighted by a fight going their way, and they stop to eat before it is properly over. A camp they have been through can be found from a long way off by smell.
Attributes
Melee attacks
| Usage | Level | Damage | Reach |
|---|---|---|---|
| BattleaxeBattleaxe (12): 2d+1 cutting, Reach 1. Taken off somebody, kept badly, and still perfectly effective. | 12 | 2d+1 cutting | 1 |
| BiteBite (12): 1d-1 cutting, Reach C. Used the moment the target is down, and often instead of finishing the fight. | 12 | 1d-1 cutting | C |
| ShortbowShortbow (11): 1d+1 impaling, Reach Ranged, 100. Loosed at anything running away. The damage is the bow's. | 11 | 1d+1 impaling | Ranged, 100 |
Traits (8)
- Acute Hearing 2
- Bad Smell
- Bloodlust (12)
- Dark Vision
- Discriminatory Smell
- Gluttony (12)
- Sharp Teeth
- Social Stigma (Savage)
Skills (6)
- 12Axe/Mace
- 12Brawling
- 11Bow
- 14Tracking
- 11Intimidation
- 11Stealth
Notes
- Racial cost: 80 points of traits plus 22 points of skills.
- Body weight: 250 lb.
- Movement: ground Move 5 (primary).
Encounter rating
Tags
- monsters-on-automatic
- ai-generated
- doa-authored
- srd-5-1
- srd-3-5
- humanoid
- gnoll
- plains
- predator
- raider
- evil
- slaver
- talker
GCS v5 downloads
Where this one came from
- Source record
- Gnoll [Monsters on Automatic, SRD coverage: humanoid folk and their sub-races]
- Source system
- doa_fixture / doa_authored
- Released under
- cc_by_4_0
- Conversion
- 0.1.0-srd-independent-build
- Review status
- approved
- Credit
- Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
- Description
- Written by Dungeons on Automatic, released under cc_by_4_0
- Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
- Answers the SRD heading(s): Gnoll (SRD 5.1); Gnoll (SRD 3.5).
- Racial template: 80 points across 12 traits, plus 6 racial skill(s) worth 22 points.
- Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
- sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
- Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
- Typical Stats, damage and ratings are derived from the racial template rather than authored beside it, so the sheet and the stat block cannot disagree.
- GCS ancestry draft: gcs/gnoll.gct
- The published Move is the primary medium's cruising Move; sprint figures are stated in the movement note and not folded into it.
- Treasure and grappling are not authored for this record and ship as explicit nulls, which reads as known absent rather than forgotten; `lair` carries a short habitat note instead, because where a creature dens is an encounter fact rather than a loot one.
- Body mass is the figure the build was scaled from and the one fact that makes it checkable; see the gurps-animal-sanity-check skill for the bands.
- About 7 feet standing, which reads on the SM 0 row rather than the +1 row at 9 feet.
- ST 13 from Basic Lift: a gnoll carries a laden pack and a stolen goat across a day's open ground.
- Discriminatory Smell with Tracking bought on top of it. The trait is the nose; the skill is what it does with a two-day-old trail, and a gnoll that had one without the other would not be the thing that follows a caravan for a week.
Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.

