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Giant Wolf Spider

Animal · minor threat

Giant Wolf Spider bestiary portrait
Giant Wolf Spider top-down encounter tokenGiant Wolf Spider top-down flat-top hex token

Animal · 1 hex · SM -1 Giant Wolf Spider [Monsters on Automatic, SRD coverage: vermin and monstrous arthropods; answers Giant Wolf Spider (SRD 5.1)]

It builds no web. It waits in a hole with the lid held shut by one leg, and the first anyone knows is a metre and a half of spider crossing open floor in two jumps. Faster than the web-builders, less armoured, and much harder to see coming.

Attributes

ST9
DX14
IQ2
HT11
HP9
Will8
Per10
FP11
Basic Speed6.25
Basic Move6
Dodge9
DR1

Melee attacks

UsageLevelDamageReach
BiteBite (16): 1d-3 impaling, Reach C. Roll HT or the bitten limb stiffens and the world goes grey at the edges for a few minutes.161d-3 impalingC

Traits (17)

  • Bestial
  • Cannot Speak
  • Clinging
  • Cold-Blooded
  • Damage Resistance 1
  • Extra Legs (Eight Legs)
  • Fangs
  • Horizontal
  • Injury Tolerance (No Brain)
  • Injury Tolerance (No Neck)
  • Injury Tolerance (No Vitals)
  • Night Vision 6
  • No Fine Manipulators
  • Peripheral Vision
  • Restricted Diet (Carnivore)
  • Super Jump 1
  • Vibration Sense (Air)

Skills (2)

  • 16Brawling
  • 17Stealth

Notes

  • GCS ancestry draft: gcs/giant-wolf-spider.gct
  • Independent build total: -20 points of racial traits plus 16 points of racial skills.
  • Answers the SRD heading(s): Giant Wolf Spider (SRD 5.1). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text.
  • Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree.
  • Body mass used to scale this build: 30 kg. ST, Size Modifier and DR are checked against it; see the gurps-animal-sanity-check skill for the bands.
  • Movement: ground Move 6 (primary). The published Move is the primary medium's cruising Move; sprint figures are stated here and not folded into it.
  • Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one.
  • About 1.5 m across the legs, which is the SM -1 row.
  • Weaker than a spider of this size might suggest, deliberately: a hunting spider spends its build on speed, jump and stealth rather than on hauling prey.
  • Added after a post-hoc comparison against independent GURPS fan conversions of this creature: Peripheral Vision. The comparison surfaced the gap; the build is still ours.

Encounter rating

CER12
Offense11
Protection1
Threat tierminor
Appearing2
Wandering4

Tags

  • monsters-on-automatic
  • ai-generated
  • doa-authored
  • srd-5-1
  • animal
  • arthropod
  • vermin
  • underground
  • forest
  • venomous
  • ambusher

GCS v5 downloads

Where this one came from
Source record
Giant Wolf Spider [Monsters on Automatic, SRD coverage: vermin and monstrous arthropods]
Source system
doa_fixture / doa_authored
Released under
cc_by_4_0
Conversion
0.1.0-srd-independent-build
Review status
approved
Credit
Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
  • Answers the SRD heading(s): Giant Wolf Spider (SRD 5.1).
  • Racial template: -20 points across 23 traits, plus 2 racial skill(s) worth 16 points.
  • Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
  • sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
  • Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.

Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.