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Giant Poisonous Snake

Animal · minor threat

Giant Poisonous Snake bestiary portrait
Giant Poisonous Snake top-down encounter tokenGiant Poisonous Snake top-down flat-top hex token

Animal · 2 hexes · SM +1 Giant Poisonous Snake (Monsters on Automatic; answers SRD 5.1)

Ten feet of snake carrying enough venom to kill a horse, striking from a coil faster than a hand can be pulled back. It has no interest in a fight it cannot win by chemistry, so it warns first. The ones that do not warn are the ones that kill people.

Attributes

ST7
DX14
IQ3
HT12
HP7
Will8
Per10
FP12
Basic Speed6.5
Basic Move6
Dodge9
DR0

Melee attacks

UsageLevelDamageReach
BiteBite (16): 1d-4 impaling, Reach C,1. Two punctures and almost no bleeding. Roll HT: on a failure the limb swells and darkens, the victim loses the use of it within minutes, and without treatment the swelling keeps traveling. This is the entire creature.161d-4 impalingC,1

Traits (12)

  • Bestial
  • Cannot Speak
  • Cold-Blooded
  • Discriminatory Smell
  • Fangs
  • Infravision
  • Injury Tolerance (No Neck)
  • Night Vision 3
  • No Fine Manipulators
  • No Legs (Slithers)
  • Restricted Diet (Carnivore)
  • Vibration Sense (Air)

Skills (3)

  • 16Brawling
  • 16Stealth
  • 11Tracking

Notes

  • Racial cost: -52 points of traits plus 16 points of skills.
  • Body weight: 45 lb.
  • Movement: ground Move 6 (primary).

Encounter rating

CER14
Offense15
Protection-1
Threat tierminor
Appearing1
Wandering3

Tags

  • monsters-on-automatic
  • ai-generated
  • doa-authored
  • srd-5-1
  • animal
  • reptile
  • jungle
  • underground
  • venomous

GCS v5 downloads

Where this one came from
Source record
Giant Poisonous Snake [Monsters on Automatic, SRD coverage: snakes]
Source system
doa_fixture / doa_authored
Released under
cc_by_4_0
Conversion
0.1.0-srd-independent-build
Review status
approved
Credit
Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
  • Answers the SRD heading(s): Giant Poisonous Snake (SRD 5.1).
  • Racial template: -52 points across 18 traits, plus 3 racial skill(s) worth 16 points.
  • Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
  • sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
  • Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
  • Typical Stats, damage and ratings are derived from the racial template rather than authored beside it, so the sheet and the stat block cannot disagree.
  • GCS ancestry draft: gcs/giant-poisonous-snake.gct
  • The published Move is the primary medium's cruising Move; sprint figures are stated in the movement note and not folded into it.
  • Treasure and grappling are not authored for this record and ship as explicit nulls, which reads as known absent rather than forgotten; `lair` carries a short habitat note instead, because where a creature dens is an encounter fact rather than a loot one.
  • Body mass is the figure the build was scaled from and the one fact that makes it checkable; see the gurps-animal-sanity-check skill for the bands.
  • Ten feet, which is the SM +1 row.
  • Weak in ST and deliberately so. The venom is priced at 40 points as a disabling ability, and it carries almost the whole rating; a bite that did meaningful damage as well would make this creature something it is not.
  • Added after a post-hoc comparison against independent GURPS fan conversions of this creature: the Tracking skill, which a creature with Discriminatory Smell should always have. The comparison surfaced the gap; the build is still ours.

Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.