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Giant Goat

Animal · minor threat

Giant Goat bestiary portrait
Giant Goat top-down encounter tokenGiant Goat top-down flat-top hex token

Animal · 2 hexes · SM +1 Giant Goat (Monsters on Automatic; answers SRD 5.1)

An ill-tempered mountain goat the size of a pony, standing on ledges that have no business holding it. Hill folk keep them for milk and haulage and put up with the bruises. In the wild they defend a slope by ramming, and on bad footing the fall afterwards is worse than the hit.

Attributes

ST18
DX11
IQ4
HT12
HP18
Will8
Per8
FP12
Basic Speed5.75
Basic Move5
Dodge8
DR0

Melee attacks

UsageLevelDamageReach
RamRam (12): 1d+2 crushing, Reach C. Delivered downhill wherever possible.121d+2 crushingC
HoovesHooves (10): 1d+3 crushing, Reach C,1.101d+3 crushingC,1

Traits (13)

  • Bad Temper (12)
  • Bestial
  • Cannot Speak
  • Extra Legs (Four Legs)
  • Fur
  • Hooves
  • Horizontal
  • No Fine Manipulators
  • Perfect Balance
  • Peripheral Vision
  • Restricted Diet (Herbivore)
  • Striker (Horns; Crushing)
  • Terrain Adaptation (Mountain)

Skills (2)

  • 12Brawling
  • 12Climbing

Notes

  • Racial cost: -44 points of traits plus 6 points of skills.
  • Movement: ground Move 5 (primary).

Encounter rating

CER17
Offense9
Protection8
Threat tierminor
Appearing3
Wandering4

Tags

  • monsters-on-automatic
  • ai-generated
  • doa-authored
  • srd-5-1
  • animal
  • mammal
  • mountain
  • livestock

GCS v5 downloads

Where this one came from
Source record
Giant Goat [Monsters on Automatic, SRD coverage: mundane land animals]
Source system
doa_fixture / doa_authored
Released under
cc_by_4_0
Conversion
0.1.0-srd-independent-build
Review status
approved
Credit
Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
  • Answers the SRD heading(s): Giant Goat (SRD 5.1).
  • Racial template: -44 points across 19 traits, plus 2 racial skill(s) worth 6 points.
  • Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
  • sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
  • Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
  • Typical Stats, damage and ratings are derived from the racial template rather than authored beside it, so the sheet and the stat block cannot disagree.
  • GCS ancestry draft: gcs/giant-goat.gct
  • The published Move folds this creature's Enhanced Move into a single figure.
  • Treasure and grappling are not authored for this record and ship as explicit nulls, which reads as known absent rather than forgotten; `lair` carries a short habitat note instead, because where a creature dens is an encounter fact rather than a loot one.
  • Added after a post-hoc comparison against independent GURPS fan conversions of this creature: Peripheral Vision. The comparison surfaced the gap; the build is still ours.

Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.