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Giant Badger

Animal · minor threat

Giant Badger bestiary portrait
Giant Badger top-down encounter tokenGiant Badger top-down flat-top hex token

Animal · 1 hex · SM +0 Giant Badger [Monsters on Automatic, SRD coverage: mundane land animals; answers Giant Badger (SRD 5.1)]

Low, wide and built entirely out of bad attitude, with digging claws that go through packed earth and do the same to a boot. It would rather be underground than anywhere else, and a party that opens up its sett gets everything the badger has, immediately and without a warning growl.

Attributes

ST12
DX11
IQ4
HT13
HP12
Will9
Per9
FP13
Basic Speed6
Basic Move6
Dodge9
DR1

Melee attacks

UsageLevelDamageReach
ClawsClaws (13): 1d-2 cutting, Reach C. Digging claws, as long as a knife. Cannot parry.131d-2 cuttingC
BiteBite (13): 1d-2 cutting, Reach C.131d-2 cuttingC

Traits (17)

  • Acute Hearing 2
  • Bad Temper (12)
  • Berserk (12)
  • Bestial
  • Cannot Speak
  • Damage Resistance 1 (Tough Skin)
  • Discriminatory Smell
  • Extra Legs (Four Legs)
  • Fur
  • High Pain Threshold
  • Horizontal
  • Night Vision 5
  • No Fine Manipulators
  • Restricted Diet (Carnivore)
  • Sharp Claws
  • Sharp Teeth
  • Tunneling

Skills (1)

  • 13Brawling

Notes

  • GCS ancestry draft: gcs/giant-badger.gct
  • Independent build total: -32 points of racial traits plus 4 points of racial skills.
  • Answers the SRD heading(s): Giant Badger (SRD 5.1). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text.
  • Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree.
  • Movement: ground Move 6 (primary). The published Move folds this creature's Enhanced Move into a single figure.
  • Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one.

Encounter rating

CER17
Offense8
Protection9
Threat tierminor
Appearing1
Wandering4

Tags

  • monsters-on-automatic
  • ai-generated
  • doa-authored
  • srd-5-1
  • animal
  • mammal
  • predator
  • underground
  • forest
  • burrower

GCS v5 downloads

Where this one came from
Source record
Giant Badger [Monsters on Automatic, SRD coverage: mundane land animals]
Source system
doa_fixture / doa_authored
Released under
cc_by_4_0
Conversion
0.1.0-srd-independent-build
Review status
approved
Credit
Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
  • Answers the SRD heading(s): Giant Badger (SRD 5.1).
  • Racial template: -32 points across 23 traits, plus 1 racial skill(s) worth 4 points.
  • Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
  • sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
  • Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.

Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.