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Giant Ant

Animal · minor threat

Giant Ant bestiary portrait
Giant Ant top-down encounter tokenGiant Ant top-down flat-top hex token

Animal · 1 hex · SM -1 Giant Ant [Monsters on Automatic, SRD coverage: vermin and monstrous arthropods; answers Giant Ant (SRD 3.5)]

Waist-high, armoured in chitin the colour of old blood, and never encountered alone. Giant ants work a territory the way a farm works a field, and what one finds the nest knows within the hour. They do not threaten and they do not retreat; they simply keep arriving.

Attributes

ST14
DX12
IQ2
HT12
HP14
Will9
Per9
FP12
Basic Speed6
Basic Move6
Dodge9
DR3

Melee attacks

UsageLevelDamageReach
MandiblesMandibles (13): 1d-1 cutting, Reach C. Shears rather than bites; it will take a finger off and carry it home.131d-1 cuttingC

Traits (14)

  • Bestial
  • Cannot Speak
  • Cold-Blooded
  • Damage Resistance 3
  • Discriminatory Smell
  • Extra Legs (Six Legs)
  • Gregarious
  • Horizontal
  • Injury Tolerance (No Brain)
  • Injury Tolerance (No Neck)
  • Injury Tolerance (No Vitals)
  • No Fine Manipulators
  • Sharp Teeth (Mandibles)
  • Tunneling

Skills (2)

  • 13Brawling
  • 10Tracking

Notes

  • GCS ancestry draft: gcs/giant-ant.gct
  • Independent build total: -16 points of racial traits plus 6 points of racial skills.
  • Answers the SRD heading(s): Giant Ant (SRD 3.5). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text.
  • Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree.
  • Body mass used to scale this build: 40 kg. ST, Size Modifier and DR are checked against it; see the gurps-animal-sanity-check skill for the bands.
  • Movement: ground Move 6 (primary). The published Move is the primary medium's cruising Move; sprint figures are stated here and not folded into it.
  • Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one.
  • About 1.5 m nose to abdomen, which is the SM -1 row.
  • ST looks high for 40 kg and is meant to: Basic Lift has to cover an ant carrying a load its own weight back to the nest, which is the one thing everybody knows ants do.
  • DR is full armour. Chitin is a shell, and a scratch that would bypass thick hide does not bypass it.
  • Added after a post-hoc comparison against independent GURPS fan conversions of this creature: the Tracking skill, which a creature with Discriminatory Smell should always have. The comparison surfaced the gap; the build is still ours.

Encounter rating

CER19
Offense9
Protection10
Threat tierminor
Appearing8
Wandering4

Tags

  • monsters-on-automatic
  • ai-generated
  • doa-authored
  • srd-3-5
  • animal
  • arthropod
  • vermin
  • hive
  • underground
  • wandering-encounter

GCS v5 downloads

Where this one came from
Source record
Giant Ant [Monsters on Automatic, SRD coverage: vermin and monstrous arthropods]
Source system
doa_fixture / doa_authored
Released under
cc_by_4_0
Conversion
0.1.0-srd-independent-build
Review status
approved
Credit
Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
  • Answers the SRD heading(s): Giant Ant (SRD 3.5).
  • Racial template: -16 points across 20 traits, plus 2 racial skill(s) worth 6 points.
  • Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
  • sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
  • Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.

Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.