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Elk

Animal · standard threat

Elk bestiary portrait
Elk top-down encounter tokenElk top-down flat-top hex token

Animal · 3 hexes · SM +2 Elk (Monsters on Automatic; answers SRD 5.1)

A deer the size of a horse, carrying a rack wide enough to catch on branches. Out of season it is meat that runs away. In the rut a bull is loud, sleepless and looking for something to fight, and a party crossing his meadow will do.

Attributes

ST22
DX11
IQ4
HT12
HP22
Will8
Per9
FP12
Basic Speed5.75
Basic Move10
Dodge8
DR0

Melee attacks

UsageLevelDamageReach
AntlersAntlers (12): 2d impaling, Reach C,1.122d impalingC,1
HoovesHooves (10): 2d+2 crushing, Reach C,1. Front hooves, brought down on a target that has gone down.102d+2 crushingC,1

Traits (14)

  • Acute Hearing 1
  • Bad Temper (12)
  • Bestial
  • Cannot Speak
  • Discriminatory Smell
  • Enhanced Move 1 (Ground)
  • Extra Legs (Four Legs)
  • Fur
  • Hooves
  • Horizontal
  • No Fine Manipulators
  • Peripheral Vision
  • Restricted Diet (Herbivore)
  • Striker (Antlers; Impaling)

Skills (2)

  • 12Brawling
  • 13Running

Notes

  • Racial cost: -11 points of traits plus 6 points of skills.
  • Movement: ground Move 5, 10 at a sprint (primary).

Encounter rating

CER34
Offense22
Protection12
Threat tierstandard
Appearing5
Wandering6

Tags

  • monsters-on-automatic
  • ai-generated
  • doa-authored
  • srd-5-1
  • animal
  • mammal
  • forest
  • mountain
  • prey
  • herd
  • game

GCS v5 downloads

Where this one came from
Source record
Elk [Monsters on Automatic, SRD coverage: mundane land animals]
Source system
doa_fixture / doa_authored
Released under
cc_by_4_0
Conversion
0.1.0-srd-independent-build
Review status
approved
Credit
Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
  • Answers the SRD heading(s): Elk (SRD 5.1).
  • Racial template: -11 points across 20 traits, plus 2 racial skill(s) worth 6 points.
  • Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
  • sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
  • Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
  • Typical Stats, damage and ratings are derived from the racial template rather than authored beside it, so the sheet and the stat block cannot disagree.
  • GCS ancestry draft: gcs/elk.gct
  • The published Move folds this creature's Enhanced Move into a single figure.
  • Treasure and grappling are not authored for this record and ship as explicit nulls, which reads as known absent rather than forgotten; `lair` carries a short habitat note instead, because where a creature dens is an encounter fact rather than a loot one.
  • Added after a post-hoc comparison against independent GURPS fan conversions of this creature: Peripheral Vision. The comparison surfaced the gap; the build is still ours.

Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.