Construct · 2 hexes · SM +1 Clay Golem [Monsters on Automatic, SRD coverage: constructs, animated objects and awakened plants; answers Clay Golem (SRD 5.1); Clay Golem (SRD 3.5)]
Two and a half metres of baked earth in a rough human shape, standing in front of the thing it was made to guard. It is slow, it is not clever, and it does not tire or flinch or die of anything a blade does. Damage makes it worse rather than better: past a certain point it stops guarding and simply attacks, and it will not stop again.
Attributes
Melee attacks
| Usage | Level | Damage | Reach |
|---|---|---|---|
| SlamSlam (11): 3d crushing, Reach C. A fist of fired clay the size of a helmet. It does not wind up and it does not stop. | 11 | 3d crushing | C |
Traits (13)
- Berserk (12)
- Cannot Speak
- Damage Resistance 6
- Doesn't Breathe
- Doesn't Eat or Drink
- Doesn't Sleep
- High Pain Threshold
- Immunity to Metabolic Hazards
- Injury Tolerance (No Blood)
- Injury Tolerance (No Brain)
- Injury Tolerance (No Vitals)
- Injury Tolerance (Unliving)
- Unfazeable
Skills (1)
- 11Brawling
Notes
- GCS ancestry draft: gcs/clay-golem.gct
- Independent build total: 276 points of racial traits plus 4 points of racial skills.
- Answers the SRD heading(s): Clay Golem (SRD 5.1); Clay Golem (SRD 3.5). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text.
- Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree.
- Body mass used to scale this build: 600 kg. ST, Size Modifier and DR are checked against it; see the gurps-animal-sanity-check skill for the bands.
- Movement: ground Move 5 (primary). The published Move is the primary medium's cruising Move; sprint figures are stated here and not folded into it.
- Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one.
- Two and a half metres, which is the SM +1 row.
- Unliving rather than Homogenous: a golem is at least built like a body, with limbs that can be broken off, which a rug or a sword is not.
- Berserk is the creature's defining behaviour and is bought as the published disadvantage rather than written only into the prose.
Encounter rating
Tags
- monsters-on-automatic
- ai-generated
- doa-authored
- srd-5-1
- srd-3-5
- construct
- golem
- guardian
- dungeon
- berserk
GCS v5 downloads
Where this one came from
- Source record
- Clay Golem [Monsters on Automatic, SRD coverage: constructs, animated objects and awakened plants]
- Source system
- doa_fixture / doa_authored
- Released under
- cc_by_4_0
- Conversion
- 0.1.0-srd-independent-build
- Review status
- approved
- Credit
- Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
- Description
- Written by Dungeons on Automatic, released under cc_by_4_0
- Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
- Answers the SRD heading(s): Clay Golem (SRD 5.1); Clay Golem (SRD 3.5).
- Racial template: 276 points across 21 traits, plus 1 racial skill(s) worth 4 points.
- Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
- sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
- Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.

