Construct · 2 hexes · SM +1 Clay Golem (Monsters on Automatic; answers SRD 3.5, SRD 5.1)
Eight feet of fired clay in a rough human shape, standing in front of whatever it was made to guard. It is slow, it is not clever, and very little a blade does to it matters. Damage makes it worse rather than better: past a point it stops guarding and starts attacking, and there is no calling it off after that.
Attributes
Melee attacks
| Usage | Level | Damage | Reach |
|---|---|---|---|
| SlamSlam (11): 3d crushing, Reach C. A fist of fired clay the size of a helmet. It does not wind up and it does not stop. | 11 | 3d crushing | C |
Traits (13)
- Berserk (12)
- Cannot Speak
- Damage Resistance 6
- Doesn't Breathe
- Doesn't Eat or Drink
- Doesn't Sleep
- High Pain Threshold
- Immunity to Metabolic Hazards
- Injury Tolerance (No Blood)
- Injury Tolerance (No Brain)
- Injury Tolerance (No Vitals)
- Injury Tolerance (Unliving)
- Unfazeable
Skills (1)
- 11Brawling
Notes
- Racial cost: 276 points of traits plus 4 points of skills.
- Body weight: 1,300 lb.
- Movement: ground Move 5 (primary).
Encounter rating
Tags
- monsters-on-automatic
- ai-generated
- doa-authored
- srd-5-1
- srd-3-5
- construct
- golem
- dungeon
- guardian
- berserk
GCS v5 downloads
Where this one came from
- Source record
- Clay Golem [Monsters on Automatic, SRD coverage: constructs, animated objects and awakened plants]
- Source system
- doa_fixture / doa_authored
- Released under
- cc_by_4_0
- Conversion
- 0.1.0-srd-independent-build
- Review status
- approved
- Credit
- Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
- Description
- Written by Dungeons on Automatic, released under cc_by_4_0
- Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
- Answers the SRD heading(s): Clay Golem (SRD 5.1); Clay Golem (SRD 3.5).
- Racial template: 276 points across 21 traits, plus 1 racial skill(s) worth 4 points.
- Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
- sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
- Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.
- Typical Stats, damage and ratings are derived from the racial template rather than authored beside it, so the sheet and the stat block cannot disagree.
- GCS ancestry draft: gcs/clay-golem.gct
- The published Move is the primary medium's cruising Move; sprint figures are stated in the movement note and not folded into it.
- Treasure and grappling are not authored for this record and ship as explicit nulls, which reads as known absent rather than forgotten; `lair` carries a short habitat note instead, because where a creature dens is an encounter fact rather than a loot one.
- Body mass is the figure the build was scaled from and the one fact that makes it checkable; see the gurps-animal-sanity-check skill for the bands.
- Eight feet, which is the SM +1 row.
- Unliving rather than Homogenous: a golem is at least built like a body, with limbs that can be broken off, which a rug or a sword is not.
- Berserk is the creature's defining behavior and is bought as the published disadvantage rather than written only into the prose.
Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.

