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Centaur

Monstrous Humanoid · standard threat

Centaur bestiary portrait
Centaur top-down encounter tokenCentaur top-down flat-top hex token

Monstrous Humanoid · 2 hexes · SM +1 Centaur [Monsters on Automatic, SRD coverage: humanoid folk and their sub-races; answers Centaur (SRD 5.1); Centaur (SRD 3.5)]

Horse from the withers back and person from the withers up, and entirely one animal about it — a centaur does not ride, it runs. They are proud, easily offended and better archers than anyone on foot has a right to expect, since they can shoot at a gallop and outrun anything that answers. Most trouble with centaurs begins with somebody crossing their grazing without asking.

Attributes

ST20
DX11
IQ10
HT11
HP20
Will10
Per12
FP11
Basic Speed5.5
Basic Move7
Dodge8
DR0

Melee attacks

UsageLevelDamageReach
Heavy BowHeavy Bow (13): 2d impaling, Reach Ranged, 200. A bow no walking archer could draw, shot at a canter. The damage is the bow's, not the archer's arm.132d impalingRanged, 200
LanceLance (12): 2d+1 impaling, Reach 1,2. Couched and delivered at speed, which is the only way a centaur ever wants to fight.122d+1 impaling1,2
HoovesHooves (10): 2d+1 crushing, Reach C,1. Reared and brought down. Cannot parry.102d+1 crushingC,1

Traits (5)

  • Combat Reflexes
  • Enhanced Move 1 (Ground)
  • Extra Legs (Four Legs)
  • Gregarious
  • Hooves

Skills (5)

  • 13Bow
  • 12Spear
  • 12Brawling
  • 13Survival
  • 10Naturalist

Notes

  • GCS ancestry draft: gcs/centaur.gct
  • Independent build total: 173 points of racial traits plus 22 points of racial skills.
  • Answers the SRD heading(s): Centaur (SRD 5.1); Centaur (SRD 3.5). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text.
  • Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree.
  • Body mass used to scale this build: 600 kg. ST, Size Modifier and DR are checked against it; see the gurps-animal-sanity-check skill for the bands.
  • Movement: ground Move 7, 14 at a sprint (primary). The published Move is the primary medium's cruising Move; sprint figures are stated here and not folded into it.
  • Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one.
  • About 2.4 m nose to tail, which reads nearer the SM +1 row than the SM 0 one.
  • ST 20 from Basic Lift and from what it demonstrably shifts: a centaur carries an armoured rider's worth of gear at a trot all day and drags a felled tree clear of a track.
  • No No Fine Manipulators and no Horizontal. A centaur has hands and uses them, and the torso it aims and fights from stands upright however the barrel behind it is arranged.
  • Basic Move 7 rather than the 5 Basic Speed alone would give, plus Enhanced Move 1. A creature built on a horse's legs does not travel at a walking man's pace, and the point of a centaur is that nothing on foot gets away from it.
  • Enhanced Move is stated as a sprint in the movement note rather than folded into the published figure, so `move` stays the speed it fights at.

Encounter rating

CER32
Offense20
Protection12
Threat tierstandard
Appearing4
Wandering3

Tags

  • monsters-on-automatic
  • ai-generated
  • doa-authored
  • srd-5-1
  • srd-3-5
  • monstrous-humanoid
  • centaur
  • plains
  • forest
  • archer

GCS v5 downloads

Where this one came from
Source record
Centaur [Monsters on Automatic, SRD coverage: humanoid folk and their sub-races]
Source system
doa_fixture / doa_authored
Released under
cc_by_4_0
Conversion
0.1.0-srd-independent-build
Review status
approved
Credit
Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
  • Answers the SRD heading(s): Centaur (SRD 5.1); Centaur (SRD 3.5).
  • Racial template: 173 points across 10 traits, plus 5 racial skill(s) worth 22 points.
  • Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
  • sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
  • Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.

Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.