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Boar

Animal · minor threat

Boar bestiary portrait
Boar top-down encounter tokenBoar top-down flat-top hex token

Animal · 1 hex · SM +0 Boar [Monsters on Automatic, SRD coverage: mundane land animals; answers Boar (SRD 5.1); Boar (SRD 3.5)]

A barrel of gristle on short legs, armoured across the shoulders by a shield of hardened hide it grows for fighting other boars. It does not posture. A boar that has decided on you comes straight in with its head low, and the tusks go up under whatever they meet first.

Attributes

ST14
DX11
IQ4
HT12
HP14
Will7
Per8
FP12
Basic Speed5.75
Basic Move7
Dodge8
DR2

Melee attacks

UsageLevelDamageReach
TusksTusks (12): 1d impaling, Reach C. Delivered on a charge, low and upward.121d impalingC
BiteBite (12): 1d-1 cutting, Reach C.121d-1 cuttingC

Traits (15)

  • Acute Hearing 2
  • Bad Temper (12)
  • Berserk (12)
  • Bestial
  • Cannot Speak
  • Damage Resistance 2 (Tough Skin)
  • Discriminatory Smell
  • Enhanced Move 0.5 (Ground)
  • Extra Legs (Four Legs)
  • Fur
  • High Pain Threshold
  • Horizontal
  • No Fine Manipulators
  • Peripheral Vision
  • Striker (Tusks; Impaling)

Skills (1)

  • 12Brawling

Notes

  • GCS ancestry draft: gcs/boar.gct
  • Independent build total: -40 points of racial traits plus 2 points of racial skills.
  • Answers the SRD heading(s): Boar (SRD 5.1); Boar (SRD 3.5). Only the creature identity is taken from the SRD; the GURPS statistics, ratings and prose are this project's own work and reproduce no SRD text.
  • Typical Stats, damage and ratings are derived from the racial template, not authored beside it, so the sheet and the stat block cannot disagree.
  • Movement: ground Move 5, 7 at a sprint (primary). The published Move folds this creature's Enhanced Move into a single figure.
  • Treasure and grappling are not authored for this batch and ship as explicit nulls; `lair` carries a short habitat note, because where a wandering animal dens is an encounter fact rather than a loot one.
  • Added after a post-hoc comparison against independent GURPS fan conversions of this creature: Peripheral Vision. The comparison surfaced the gap; the build is still ours.

Encounter rating

CER19
Offense12
Protection7
Threat tierminor
Appearing3
Wandering6

Tags

  • monsters-on-automatic
  • ai-generated
  • doa-authored
  • srd-5-1
  • srd-3-5
  • animal
  • mammal
  • omnivore
  • forest
  • wandering-encounter

GCS v5 downloads

Where this one came from
Source record
Boar [Monsters on Automatic, SRD coverage: mundane land animals]
Source system
doa_fixture / doa_authored
Released under
cc_by_4_0
Conversion
0.1.0-srd-independent-build
Review status
approved
Credit
Monster statistics, ratings and description prose by Monsters on Automatic; AI-generated first draft, project-reviewed, released under CC BY 4.0.
Description
Written by Dungeons on Automatic, released under cc_by_4_0
  • Independently authored GURPS build. The SRD supplies the creature identity this record answers to and nothing else: no SRD statistics, wording or presentation is reproduced, and no third-party GURPS conversion was used as an input.
  • Answers the SRD heading(s): Boar (SRD 5.1); Boar (SRD 3.5).
  • Racial template: -40 points across 21 traits, plus 1 racial skill(s) worth 2 points.
  • Every trait is drawn from the project's controlled GURPS vocabulary in scripts/srd/trait-library.mjs, which carries the page reference and published cost for each entry.
  • sourceSystem is recorded as doa_fixture because that is the package contract's value for project-authored material; the SRD headings this record answers are in provenance.coversSourceIdentities.
  • Ratings are recomputed through the consumer CER path on every build, so a mechanics change cannot leave a stale rating behind.

Copyright 2026 Monsters on Automatic. GURPS-compatible monster statistics, ratings and prose authored for this package as an AI-generated first draft under project review. No SRD text, and no third-party GURPS conversion, is reproduced. Portrait and tokens are AI-generated original art. Sources and credits.